konditorei studio

@konditorei.itch.io

small game studio, aspiring pastry shop Steam: https://store.steampowered.com/app/3200470/Edelweiss_Knights/ Demo (WebGL): https://konditorei.itch.io/edelweiss-knights

Boss battle level WIP. The church blockout is one of the earliest assets, back from prototyping days. But I still kinda like it, lol. Need to move stuff out of the way and then I'll call it a day. 🤠 And, I promise, you won't just fight against a low poly chicken. >:)

Already noticed some AAA games from the last few years slipping in quality due to the attack on labourers by the wealthy class and uh... I think gamers need to know it's gonna keep deteriorating in small ways, not a big bang Games will still drop for a while, but they'll be quietly worse

Ranged attack in action! Always fun to work on Aliza. Being a scientist, she relies on her contraptions to fight (vs other Knights being about swords). As conflict revolves around human vs. gods, it just felt fitting for a character to be into science, and this shows in her moveset.

Drawing main character cut-ins! I plan to redo all cut-ins in pixel, BUT, meanwhile, I'll pitch the game using rough sketches in the UI. Here's hoping my laziness won't come out so blatantly...

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Coding, refactoring, cleaning stuff etc... Love that, but not fancy stuff for social media I guess? :) Instead, have a peek at our secret levels prototype! Secret means new Deities to capture, and new enemies with different behavior patterns. Happy #ScreenshotSaturday (and get some rest y'all :)).