KotieDev

@kotiedev.bsky.social

Level 2 Engineer at Flix Interactive working on Sea of Thieves. Follow my journey to see me either fail or succeed at making indie games. Love all things game dev. Will talk about netcode for too long

Idle Fields has recently seen a massive spike in players, breaking its highest player record from 66 last year to 74. This all happened because of the spring sale and a youtuber who uploaded a video at the same time. That video now sits at 100k views 🤯 #gamedev #indiedev

Bild

#gamedev I never did an introduction so here it is! Hello, my name is Ben. I work as a programmer in AAA and I do a lot of indie work in my spare time. I am excited to share my indie journey with you all here. I have 1 released title so far and I am planning what's next

When I released Idle Fields it was marked as partially playable on controllers. I let someone's negative review get to me and decided to add full support. Now I'm almost done with it but I still don't think the game is fit for controllers at all 🙃

Yesterday I got scroll rects working flawlessly on controllers in Unity. I wish things like this were supported by default but oh well, I'm just happy to see it in the game!

Goals for the end of 2024 - Release 1 or 2 Idle Fields updates (my indie game) - Prototype the next game - Start learning how to drive - Start back up my YouTube channel What has everyone else got in mind?