Little sneak peek of how we're going about fishing in Fisheyes. - Camera locked to bauble; pulling against it resists the fish's movement - cute little chain ik for getting that bendy rod. - and a little line renderer to tie it together :D #indiedev #gamedev #psx #hashtagsforhashtagssake
KotieDev
@kotiedev.bsky.social
Level 2 Engineer at Flix Interactive working on Sea of Thieves. Follow my journey to see me either fail or succeed at making indie games. Love all things game dev. Will talk about netcode for too long
I have not shared this much but for those who did not know, I am starting a new part of life around end of October! My Fiancée and I are expecting a baby daughter ☺️
a brown teddy bear is surrounded by colorful confetti on a black background .
ALT: a brown teddy bear is surrounded by colorful confetti on a black background .
media.tenor.com
I posted a small blog on my portfolio about Acorn 2D, a custom C++ game engine made by myself and @deadmonstor.bsky.social bennilsson.github.io/Blog/blog-ac...
Ben Nilsson - Acorn2D Custom Game Engine
Devlog about Acorn2D, a custom C++ game engine by Ben Nilsson and Joshua Mobley. Details features like OpenGL rendering, mod support, multiplayer, and tools used.
bennilsson.github.io
Go give otterhands a follow. I loved Refarm and I am excited to see the next project!
Hey! I hope you all are doing well. I just wanted to mention that my indie game is 50% off for the winter sales 😅 If you haven't checked it out, now would be the best time to do so store.steampowered.com/app/1807570/...
Save 50% on Idle Fields on Steam
Idle Fields is an Idle Skilling Game. Grow crops, cut trees, fish, cook, purchase animals, mine, smith, and decorate your homes! Automate tasks with workers. Unlock all the achievements, level up to b...
store.steampowered.com
What have you been working on recently? I'd love to hear about more indie projects!
#gamedev I never did an introduction so here it is! Hello, my name is Ben. I work as a programmer in AAA and I do a lot of indie work in my spare time. I am excited to share my indie journey with you all here. I have 1 released title so far and I am planning what's next
I have been prototyping a lot recently. Deciding on what to make my next project is the hardest part
When I released Idle Fields it was marked as partially playable on controllers. I let someone's negative review get to me and decided to add full support. Now I'm almost done with it but I still don't think the game is fit for controllers at all 🙃
Yesterday I got scroll rects working flawlessly on controllers in Unity. I wish things like this were supported by default but oh well, I'm just happy to see it in the game!
Goals for the end of 2024 - Release 1 or 2 Idle Fields updates (my indie game) - Prototype the next game - Start learning how to drive - Start back up my YouTube channel What has everyone else got in mind?
If there's any game devs out here feel free to reply or like this so I can give you a follow :D #gamedev