A quick Seal of Solitomb update to let you know what's been happening throughout the summer! store.steampowered.com/news/app/337... This one is focused on metagame - the guild hall and the map screen where you'll spend most of your time between runs. Help share the word! 📣 #gamedev #indiegame
Jakub Wasilewski
@krajzeg.bsky.social
Creator of Slipways: 🚀 https://s.team/a/1264280/ 🚀 Just released Solitomb, a dungeon-crawly solitaire-pokery roguelike! ⚔️ https://krajzeg.itch.io/solitomb ⚔️ Posting about all of it. Possibly overthinking the whole thing.
taking a break from tool stuff to port @krajzeg.bsky.social PICO-8 Noodle Engine from 2017 (!Where does the flippin time go??) to Picotron, with 64 color LUT's via my Picotron-Plus palette. Interesting tradeoffs at higher res, spheres just read as spheres instead of foliage. #pico-8 #picotron #art
First experiments with the Seal of Solitomb world map! 🗺️ Everything you see is WIP, just focused on getting the depth illusion and perspective right today. Can't wait to work on animations and effects to make this more alive! ✨ Previous version in replies 😅 #gamedev #indiedev #indiegame
Happy to be the official host of #TurnBasedThursday this week! Are you a game dev? It's time to get on board, show us your screens and pitch your game! Remember to: Add the #TurnBasedThursday hashtag, Tag other Devs, Like ❤️ Retweet 🔃 and Wishlist ✅
New Seal of Solitomb trailer! 🎉 Really happy with how it turned out. Sadly in 30fps here - if you want to see it in all its glory, the Steam page has you covered 👇 store.steampowered.com/app/3377230/... Might as well wishlist while you're there! 😉 #gamedev #indiegame #indiedev
Turning 40 today! 🎂 Spent a decade as a kid dreaming of one day making games. Then a decade learning how to do it. Then another one working for the man, getting financial stability and squeezing hobby #gamedev in. Finally, a decade giving it a proper go! Wonder what the next one brings 🤠
If you ever wanted to build a space trade empire inside an hour, Slipways is still great, and it's 60% off while the Steam Summer Sale lasts. store.steampowered.com/app/1264280/ Released it just before turning 35. About to turn 40 in three days and the game is still going strong! 🚀
CURSE YOU MARGO! I was the best Slipways player in the world! (Out of the seven who have completed this week's ranked run so far)
Back from my emergency medical trip (my brother's fine, thankfully!). Slowly resting up and getting back to work on Seal of Solitomb 🛠️ Picked something nice and easy for today to get into the groove: juicing up the item selection on the shop screen ✨ #gamedev #screenshotsaturday
Dealing with a medical emergency in the family, regular Seal of Solitomb updates will return once I'm back. Everything's going well, but it might take a while. Send your best wishes, everyone! ❤️
Pushing a lot of visual improvements in Seal of Solitomb lately, but today I'm out of energy and was in the mood to just play and enjoy the game a bit 🕹️ This is what this is - just me playing a level at my normal pace, warts and all, no commentary, no explanations 👊 #gamedev #indiegame
Once again, it's #TurnBasedThursday, and we're officially hosting it this week! #GameDev and #IndieDev, please show us your projects! And if you're a turn-based gamer, have a look, you're sure to find something you'll like in this thread! (don't forget to share to show support!)
When it's going well, #gamedev is a series of little joys as you make the game better one tiny step after another 🚶 Today's was getting to replace Solitomb's mana bottles with their finished counterparts 🍾 I think I've wanted to do one of these since I first saw Diablo in the 90s 😇
Hello y'all! I'm looking for extra work to help me buy a new phone after my mom accidentally put mine in the washing machine😭 ✉️ takspixelart@gmail.com
If any of you are following of me because of Slipways: Prophet Margin is a game that shares a similar focus on puzzling out a trade network, is great fun, and is made by a friend! 🥇 They just dropped a demo on Steam Next Fest, so no excuses! 😅
My game Prophet Margin's demo is coming to this year's Next Fest! Check it out: store.steampowered.com/app/3624110/... Sharing appreciated 🙏
Ob-Nepenthes seems to have realized it's Monday again 😅
Another use for the trail effect - making sure that you KNOW when a monster drops a seal 😁 Also makes the "find my a seal now" debug key so much more fun to use 😇 #gamedev #screenshotsaturday
Using a trail effect I just added to the engine to underscore your attacks 💫 Will probably find much more use for this effect, works pretty well for highlighting fast moving things. #indiegame #gamedev
Ob-Nepenthes, the Harbinger of Decay, the Queen of Undeath... shown vibing to her new soundtrack 🎶 Watch with sound on, obviously! 😇 #gamedev
💀You want a roguelike? Sure, I got you 🃏Deckbuilder? Of course, no problem 🟢Mancala... Wait, Mancala?! Oh!Ware is a reimagining of the ancient game of Mancala as a deck-building roguelike rooted in African mythology🍃. #PitchYaGame
Had a playtesting issue yesterday: it was hard to see when exactly boss abilities trigger. What do you think, problem solved? 😂 #gamedev #screenshotsaturday
Working on boss battle balance today! Spreadsheets aren't photogenic, but I have something else: Meet Ob-Nepenthes, the Queen of the Undead, the Sudden Demise, the Harbinger of Decay 💀 Each title is a different moveset, so she's more like three different bosses in one 😅 #gamedev