Outer Carrion Fields - Project 5 Clients: @thqnordic.com, KAIKO Art Direction: @rebelgarden.bsky.social Artists @simonstoetzel.bsky.social @timomimus.bsky.social @nikogesell.bsky.social Artur Fast Alexander Thümler Check the full collection on our Art Station. www.artstation.com/artwork/ndYDd6
Krass Kollektiv
@krasskollektiv.com
We create the Concept Art for your next game. Without any AI bullshit. Previous work: THQ Nordic, Supercell, SYBO and some other cool folks. https://bio.site/KrassKollektiv
Not sure how much art you need to prepare before your Steam launch and why? We got you covered 😉 www.krasskollektiv.com/blog/how-much-art-do-you-need-before-launching-your-marketing-campaign #SteamCapsuelArt #KeyArt #GameArt #VisualDevelopment #NoAI
How much art do you need before launching your Steam page? | Game Art Outsourcing Studio for Indie & AA Games | KRASS KOLLEKTIV
The #1 thing you need before fucking up your marketing art.
krasskollektiv.com
Summer melting you to the bones? How about a trip to the frozen lands of The Snowowl Wardens? Buildings by our top-notch Concept Artist & Illustrator, @simonstoetzel.bsky.social 🔥 Check them all out. www.artstation.com/artwork/41bDKY #VisualDevelopment #ConceptArt #EnvironmentArt #Stylized #NoAI
Don't know if hiring an artist or working with the studio is the right choice? We put together a few criteria to keep in mind. Give them a read: www.krasskollektiv.com/blog/work-wi... #IndieGames #IndieDevs #GameArt #ArtStudio
Hire artists? Work with an Outsourcing art studio? Pros & Cons | Game Art Outsourcing Studio for Indie & AA Games | KRASS KOLLEKTIV
What do you need to keep in mind when deciding between hiring an artist or contracting an outsourcing art studio?
krasskollektiv.com
The world of The Snowowl Wardens is dangerous. Enjoy our creature concepts done by our very own @christianschob.bsky.social. Full art blast: www.artstation.com/artwork/P4mD9n Reach out to us if you need quality creature design. #Boardgames #GameArt #ConceptArt #VisualDevelopment #ArtStudio
Don't know what visuals to include in the press kit for your game? We got you covered. No BS info because we actually have a journalist on our team. Looking at you, @gamingcopywriter.bsky.social. Give it a read. www.krasskollektiv.com/blog/visuals... #IndieGames #IndieDevs #GamesJournalism
What Visuals to include in your press kit? | Game Art Outsourcing Studio for Indie & AA Games | KRASS KOLLEKTIV
Learn about everything you need to include in your game's press kit, why, and best practices.
krasskollektiv.com
Chris is our amazing and knowledgeable Creature Artist. If you wanna learn a thing or two, his "Making Of" articles are very in-depth and beginner friendly. And in case you wanna work with us, you can understand the process behind our pieces. Unlike AI. #CreatureArt #ConceptArt #ArtStudio
Throwback to my work on Snowowl Wardens for @krasskollektiv.com. Also wrote a "Making Of" article of how I made it. www.artstation.com/blogs/christ... #ConceptArt #CreatureArt #OutsourcingArtStudio #ArtStudio
Wrote a useful thing for #IndieDevs and everyone else curious to make their games stand out in this noisy market. Go read da thing 👓
Simple advice on how to make your games pop on Steam. Likely useful for #IndieDevs and #IndieGames lost and confused in a sea of random "expert" advice. A good refresher for people who already know the drill. And some bonus advice regarding press from @gamingcopywriter.bsky.social. Check it out.
Simple advice on how to make your games pop on Steam. Likely useful for #IndieDevs and #IndieGames lost and confused in a sea of random "expert" advice. A good refresher for people who already know the drill. And some bonus advice regarding press from @gamingcopywriter.bsky.social. Check it out.
How to make your game pop on Steam | Game Art Outsourcing Studio for Indie & AA Games | KRASS KOLLEKTIV
What's the deal with Steam capsule arts, trailers, and store assets?
krasskollektiv.com
What if one day you were magically teleported into a world without conflict? Would you embrace the abstract beauty of peace and stay a while? Or would you go back into the familiar jaws of conflict? Yeah. We're deep like that at @krasskollektiv.com #Sketch #Abstract #ConceptArt #GameArt
New ranged unit in #DOOM The Dark Ages series: The Cinderspitter Full process breakdown here: www.artstation.com/blogs/christ... Reach out to @krasskollektiv.com if you also need terrifying creatures for your game #ConceptArt #CreatureArt #GameArt #idSoftware #Demons @bethesda.net
Using #genAI is a game-changer. It changes what once was your game into something players will despise. There are several reasons why people would do that. We wrote a full article about it. Check it out: www.krasskollektiv.com/blog/gen-ai-... #NoAI #RealArtists #OutsourcingArtStudio #ArtStudio
Why you should use gen-AI for your game art… not | Game Art Outsourcing Studio for Indie & AA Games | KRASS KOLLEKTIV
Here’s the deal: players are confused as heck about what is AI-generated and what isn’t these days. As a study conducted by the Northern University of Boston points out, this creates a “lemons problem...
krasskollektiv.com
New support unit in the #DOOM The Dark Ages series: The Hexwright. Full process breakdown here: christianschob.artstation.com/blog/n732D/h... #ConceptArt #CreatureArt #GameArt #idSoftware #Demons @krasskollektiv.com @bethesda.net
Terms like "Style Guides", "Mood Paintings" or "Color Scripts" sound alien to you? Then you're in the right place. We explain everything you need to know when working with art studios. Give it a read. www.krasskollektiv.com/blog/what-is... #VisualDevelopment #ConceptArt #GameArt #ArtStudio
What is Visual Development for Indie and AA Games? | Game Art Outsourcing Studio for Indie & AA Games | KRASS KOLLEKTIV
Why is visual development crucial for Indie and AA Games? Why working with an Outsourcing Art Studio saves you time and money?
krasskollektiv.com
Curious what studios are looking for from an #ArtTest? Here's a sneak peek at what got our team at @krasskollektiv.com to work with @thqnordic.com and KAIKO. I also wrote a process breakdown here: www.artstation.com/blogs/jasion... #VisualDevelopment #ConceptArt
I used to have less "classic" #CreatureArt in my portfolio. So I spent a bit of time on those. If you're struggling, here's my process for this piece for @krasskollektiv.com: www.artstation.com/blogs/christ... #IndieGames #IndieDevs #StylizedArt
The Settlers III #ConceptArt Been wishing for a remake of the game for ages. I'd love to see a cute, exaggerated style - something almost Asterix-like. I focused on creating a first building, The Woodcutter’s Hut. But I’d definitely love to create more buildings. @krasskollektiv.com #GameArt
Had the pleasure to create #ConceptArt for the newest @warmachinegame.bsky.social army. Here's a sneak peek at a few units. Had lots of fun working with the folks at @steamforgedgames.bsky.social. #Tabletop #BoardGames #CharacterArt
New unit in the #DOOM The Dark Ages series. Wrote a full breakdown about designing it here: www.artstation.com/blogs/christ... #ConceptArt #CreatureArt #GameArt #idSoftware #Demons @krasskollektiv.com
WHITE TITAN #ConceptArt - The Snowowl Wardens We're developing our own IP at @krasskollektiv.com. The central element shaping our world is a titan owl. We explored how even simple objects, like crates or thrones, could look. The project is in development. Keep an eye out. #IndieGame #BoardGame
Chris worked like a maniac on this one and it really shows. Guy is a beast (or demon?) when it comes to creature art. He even did a breakdown about how he created the whole thing.
Did someone say #DOOM The Dark Ages? I'll be toying with demonic creatures for a bit. First one up is a brute archetype. I wanted to make two things clear with him: 1. He's heavy. 2. He packs a punch. I did a full breakdown of the process. You can read it here: www.artstation.com/blogs/christ...
Did someone say #DOOM The Dark Ages? I'll be toying with demonic creatures for a bit. First one up is a brute archetype. I wanted to make two things clear with him: 1. He's heavy. 2. He packs a punch. I did a full breakdown of the process. You can read it here: www.artstation.com/blogs/christ...
ArtStation - Hellforge Warcult - DOOM The Dark Ages - Fan Art
Check this heavy brute inspired by DOOM: The Dark Ages. And let it stomp over your mortal enemies. RIP AND TEAR!
artstation.com
Chris is definitely cooking with these goblin scavengers. It's honestly so awesome to work with talented folks like him at @krasskollektiv.com 🙌
This piece marks a milestone for my #CharacterArt and #CreatureArt. I focused more on shapes, expression, and "character". I checked how other artists approach elements like linework, material thickness, and how much I can push proportions. It's also #ConceptArt for our IP at @krasskollektiv.com 🦉
This piece marks a milestone for my #CharacterArt and #CreatureArt. I focused more on shapes, expression, and "character". I checked how other artists approach elements like linework, material thickness, and how much I can push proportions. It's also #ConceptArt for our IP at @krasskollektiv.com 🦉
I was heavily inspired by @oliverryan.bsky.social Started with a sketch of an underworld ghostly figure. And ended with something reminiscent of Charon, the Ferryman. I wanted to create strong shapes & clear contrasts, while maintaining a mystical atmosphere. #DigitalPainting @krasskollektiv.com
Ancient Autumn Tree #ConceptArt - Project 5 Designed this for the environmental art of a noble civilization. Inspirations: #Wayfinder, #RuinedKing Aggressive shapes for the trunk. More geometrical foliage. Golden colors for a highborn feeling 👑 @krasskollektiv.com #GameArt #Isometric #Stylized