As a frustrated programmer working as a QA, i feel you, but as you said it's an oportunity to learn new stuff while having the stability of a job 🫂
Kromm 🐸
@kromm3d.bsky.social
🇪🇸 3D Environment Artist 🌱 | Based in Barcelona! Currently looking for a job at the videogames industry! 📧 kromm3d@gmail.com ————————————— kromm.artstation.com
INDIE DEVS!! Show off your art style!!! 🏍️🧹🌙 #gamedev
ATTENTION INDIEDEVS Show off your art style
If you can. When you can. However you can. Try your best to create. Not just art. Anything. Gardening, writing, crocheting… lean into your hobbies… Create **NOT** for the sole purpose of resisting or grifting but because we all need an outlet, a distraction, something else that is anything else.
Mesh "wonkifier" i was working on. The input is just simple boxes #b3d #blender #geometrynodes
Respecto a lo que ha salido de Sony con la IA: El contenido generado por los usuarios suele ser un 99% bazofia, el resto es mediocre y lo que sobra está bien o es muy bueno. Si haces un juego pensando en que "entre la IA y el usuario se crearán historias buenas" te estás equivocando. Y mucho.
My advice for emerging artists and pros alike: it’s time for in person events. The industry and community is scattered and algorithms are currently siloing us off. Go to cons, festivals, screenings + launches, and other art events. While social media is still shifting, invest in face to face.
I trust Kojima, Sam Lake, Yoko Taro, and Josef Fares with my life
Seems the new Death Stranding trailer has brought the 'Kojima is too weird and needs an editor to cut his wackier ideas' crowd. No, fuck that. He's basically the one guy in the ENTIRE INDUSTRY that gets to be weird at high budgets. We need more Kojimas. Dozens! Not hammering down the one we have.
Hello! It doesn’t cost anything to repost but it helps me spread the word about my small business. My online shop is full of bold & colourful prints, homewares and cards. I’m also available for freelance design work and art licensing. gailmyerscough.co.uk
Friendly reminder de que tenemos un discord majísimo con gente majísima hispanohablante del entorno del Game Dev! Pretende ser un espacio seguro donde aprender, charlar y conocer a gente y futuros compañer@s de profesión! discord.gg/EmKymhCT
¡Únete al servidor de Discord GameDev Hablahispana!
Comunidad hispanohablante de Game Dev, con la finalidad de aprender, hacer networking, mostrar trabajos, dar feedback... | 159 miembros
discord.gg
¡Gamedevs hispanohablantes! Hemos creado un servidor de Discord en el que poder aprender, hacer networking (y amigos), jugar, organizar eventos y quedadas... Todos los roles y especialidades son bienvenidos, si veis que falta algo, ¡decidnoslo y lo iremos añadiendo! discord.gg/EmKymhCT
¡Gamedevs hispanohablantes (y lenguas cooficiales)! Hemos creado un servidor de Discord en el que poder aprender, amiguear, organizar eventos y networking... Todas las especialidades son bienvenidas, si veis que falta algo, decidnoslo! ☺️🫡 discord.gg/tEFQnG37
Join the GameDev Hablahispana Discord Server!
Comunidad hispanohablante de Game Dev, con la finalidad de aprender, hacer networking, mostrar trabajos, dar feedback... | 11 members
discord.gg
¡Gamedevs hispanohablantes! Hemos creado un servidor de Discord en el que poder aprender, hacer networking (y amigos), jugar, organizar eventos y quedadas... Todos los roles y especialidades son bienvenidos, si veis que falta algo, ¡decidnoslo y lo iremos añadiendo! discord.gg/EmKymhCT
With all those layoffs, I do truly believe that Indies, once again, will be the future of videogames.
Roto ahora mismo. Con 53 años. Antonov es uno de los mejores artistas actuales del videojuego. Es imposible concebir Half Life 2 o Dishonored sin su estilo. DEP.
Viktor Antonov, le directeur artistique sur Half-Life 2 et la franchise Dishonored, est décédé. L'information a été confirmée par Marc Laidlaw, ex-ead writer chez Valve sur Half-Life.
Viktor Antonov, le directeur artistique sur Half-Life 2 et la franchise Dishonored, est décédé. L'information a été confirmée par Marc Laidlaw, ex-ead writer chez Valve sur Half-Life.
My recreation of the one of @deswalsh.bsky.social reference photographs is finally complete!! LINK: www.artstation.com/artwork/x3vgw2 #3dart #blender #b3d #substancepainter #pixelart #retro #gameart #portfolio
Using AI to produce writing or art is like asking someone at the gym to lift weights for you. The effort is the point.
I just wanted to model silly boxes all day long, why the heck I am watching and tweaking exposure values?! (It's pretty exciting to learn more about lighting tho)