Kvitravn Games
@kvitravngames.bsky.social
Solo indie dev making atmospheric, unsettling narrative games. Author of 4:18 AM. Working on the next nightmare. Links 👇 https://kvitravngames.carrd.co
We’re here again. Back in the fog. Started Silent Hill: Townfall, and my first impressions are very positive. Beautiful visuals, fantastic sound design, and the atmosphere is already deeply intriguing. I’m hooked.
4:18 AM just hit 1,000 downloads! 🎉 Our first game reached this milestone 48 days after its release on July 12. We're incredibly grateful to everyone who played it, shared it, or supported us along the way. ❤️ kvitravngames.itch.io/418am #IndieDev #KvitravnGames #Marashna
The Core Player Systems for MARASHNA are finally complete! 🔥 Movement, camera, flashlight, interaction, inventory, inspection, item combination, contextual use, readables and the journal are all working together. Now it's time for level prototyping! 👀 #IndieDev #KvitravnGames #Marashna
The Journal System is almost complete! 📖 Notes, letters and documents can now be collected, organized, inspected in 3D, and read in-game. Just a few final integration tests left! ✅ #IndieDev #KvitravnGames #Marashna
Started building the Readable Documents System today! 📖 Players can inspect notes, letters and documents, rotate them, and read their full text in-game. The foundation for the Journal is now in place! ✅ #IndieDev #KvitravnGames #Marashna
The Contextual Item Use System is complete! 🔑 Players can now use inventory items directly on objects in the world. Another core player system checked off the list! One more foundation before level prototyping! 🔥 #IndieDev #GameDev #KvitravnGames #Marashna
The Item Combination System is complete! 🧩 Players can combine three items in any order to create new ones, including recipes with duplicate ingredients. One more core player system checked off the list! ✅ #IndieDev #GameDev #KvitravnGames #Marashna
The World Inspection System is finally ready! 🔍 Players can inspect objects, discover hidden items, and extract their contents into the inventory. Another major system completed! ✅ #IndieDev #GameDev #UnrealEngine
Hidden item extraction is now working! 🔍 You can find and extract items hidden inside other objects while inspecting them. #gamedev #indiedev #Marashna #KvitravnGames
The 3D inspection system is taking shape! 🔍 3D item previews are now working inside the inventory, including mouse-controlled rotation. #gamedev #indiedev #Marashna #KvitravnGames
The inventory UI is taking shape. 🎒 8 slots, item selection and dynamic item details are now working with the actual inventory system. More work ahead. #gamedev #indiedev #unrealengine #Marashna #KvitravnGames
Interaction system ✔️ Built, tested and ready. Camera focus, nearby detection, interaction validation and a full prototype test map are now in place. Time to start building real gameplay. #gamedev #indiedev #Marashna #KvitravnGames
Something is returning to Samegrelo. MARASHNA — a first-person psychological folk horror game set in Samegrelo, Georgia. Currently in development by Kvitravn Games. #MARASHNA #FolkHorror #IndieHorror #IndieDev
MARASHNA — Announcement Teaser | Psychological Folk Horror
YouTube video by Kvitravn Games
youtube.com
The flashlight system is finally in place. 💡 Dynamic shadows, modular settings, smooth camera tracking and full gameplay integration. It already feels like a real part of the game. 🎥 #gamedev #indiedev #unrealengine #KvitravnGames
One more core system completed. ✔️ The first-person camera now supports modular camera motion, breathing, head bob, directional response and event camera shakes. Still a lot to build, but it's already feeling much more alive. #gamedev #indiedev #unrealengine #KvitravnGames
Day 1 of production ✔️ Today I: • Built the FPS character. • Implemented movement & camera controls. • Set up Enhanced Input. • Recorded today's devlog. Step by step, the project is coming to life. 🚀 #gamedev #indiedev #unrealengine #horrorgame #KvitravnGames
Pre-production is complete. Over the past two weeks I: Finished the script. Organized the game design document. Planned the project pipeline. Set up the Git repository and made the first commit. Time to bring this project to life. #gamedev #indiedev #horrorgame #unrealengine #KvitravnGames
4:18 AM has passed 900 downloads! 👁️ Thank you to everyone who played, shared feedback, or uploaded a playthrough. Did you find the hidden ending? My next project is already in development. More soon. 🎮 kvitravngames.itch.io/418am #IndieHorror #IndieGameDev
One week. ❤️ 2,000+ views 700 downloads 99 collections 20 comments 8 ratings Thank you to everyone who played 4:18AM. This is an incredible start for our first game. 🖤 #IndieDev #HorrorGame #PsychologicalHorror #KvitravnGames #418AM
Have you made it to 4:18AM yet? 👁️ If not, the nightmare is waiting. 🎮 FREE on itch.io #IndieDev #418AM #KvitravnGames kvitravngames.itch.io/418am