I can also sort the matrices by distance to the bottom center for a maybe more dynamic animate process in my game! #gamedev #indiegame #indiedev #Unity3D #procedural
My little game can now generate a different kind of roof and animate it as well! #gamedev #indiegame #indiedev #Unity3D #procedural
Animating the matrices of my BatchMeshRenderers. Works for all of them! #gamedev