#Wipeout 3: Special Edition is the PAL-exclusive, definitive 32-bit AG racer for the original #PlayStation. Pushed the hardware to its limit at 512x384 resolution, packed 16 new and remastered tracks, a legendary soundtrack, and wrapped it all in hyper-clean minimalism by #TheDesignersRepublic.
Ben Rowan
@launchcannon.bsky.social
🇯🇵 Games Writer • Reviews 🕹️ Hidden Gems • Now Playing 🐲 Console • Steam • Retro 🔗 https://linktr.ee/launchcannon
Just wandering through #Hyrule and taking it all in. A few moments from the journey so far. #Zelda #BreathOfTheWild
Latest issue of Now Playing is out! Wrote about my current obsession with #LegendofZelda #BreathOfTheWild, diving into why performance upgrades on #Switch2 turned a game I shelved years ago into one of the best I’ve ever played. @superjumpmagazine.com #BOTW #Zelda
Now Playing at SUPERJUMP, Issue 42
What are you playing?
superjumpmagazine.com
A few screenshots of CAVE’s legendary #DoDonPachi on PS1. Pure 32-bit pixel art magic with dense bullet-hell patterns, screen-filling swarms, and a generous score-reset system that keeps the game accessible to us mere mortals. Still best played by flipping your TV on its side too. #Shmup #PixelArt
Reaching Hidden Gems Vol. 50 feels surreal! I’ve been writing for this series since Vol. 2, and highlighting underrated games never gets old. Big shout out to my friends at @superjumpmagazine.com who are just an awesome bunch of people and a community I'm proud to be part of. Here’s to 50 more! 🎮✨
The 50th edition of our Hidden Gems of Game Design series is now live! Big thanks to @gwbycer.bsky.social, @launchcannon.bsky.social, CJ Wilson, and Terence A for their contributions. This edition features: Addams Family Values, Wipeout 3, DoDonPachi, Carmageddon, and Chicken Little.
A few #RickHenderson screenshots. Been playing it on #Switch and love the look and feel: 16-bit #PixelArt, lovely cosmic backdrops, mesmerising bullet-hell bosses, and a pulsing techno soundtrack that fits the action like a glove. Having global leaderboards is the icing on the cake too. #indiegame
Wrote about the beautiful pixel-art #shmup #RickHenderson for @superjumpmagazine.com's Hidden Gems series. It’s a roguelike but still has that old-school arcade feeling where every run lives or dies on your skills. It's clearly a nod to #Steredenn but I loved that too & welcome more of the formula.
Hidden Gems of Game Design Vol 45
Unearthing Spooky Express, Jail Dice: Roll to Break, Rick Henderson, and Champions of Regnum
superjumpmagazine.com
Seems I was in a sci-fi combat mood picking my Games of the Year for 2025: #BallisticNG, an anti-grav racer with incredible Wipeout-era energy; #StarofProvidence, a brutal twin-stick roguelite; and #StarRacer, a retro combat racer with a SNES-era F-Zero vibe. Here's the @superjumpmagazine.com link:
50 Outstanding Games Released in 2025
The ultimate celebration of 2025's best video games
superjumpmagazine.com
Some #TurboOverkill screenshots I took. Gory cyberpunk carnage, beefy guns, over-the-top aerial movement, and a chainsaw leg that turns every slide into a brutal finishing move. This is pure boomer-shooter insanity and I mean that as the highest praise. @apogeeent.com
Been loving #TurboOverkill. One of those shooters that understands speed, excess, and non-stop action. Feels like it was made by people who understand what makes classic shooters so good, with super satisfying movement and weapon variety. My piece in Now Playing @superjumpmagazine.com Issue 38:
Now Playing at SUPERJUMP: Issue 38
What are you playing?
superjumpmagazine.com
Loved this video on Angel’s Egg and its lasting influence on gaming. Explores how the 1985 #anime still shapes the mood & imagination of #GameDesign today. Based on Brandon R. Chinn’s brilliant piece for @superjumpmagazine.com. Reminds me I really have to sit down and watch #GhostInTheShell 2 asap.
How the Haunting and Mysterious Angel's Egg Influenced Video Games
YouTube video by SUPERJUMP
youtu.be
Having a blast with this one. Beyond Sunset is a cyberpunk boomer shooter built on GZDoom with aggressive combat, punchy guns, and a katana that reflects bullets Jedi-style. With RPG layers and sprawling levels, it’s like Duke 3D meets Deus Ex. #indiegame #FPS #boomershooter @superjumpmagazine.com
Back with another Hidden Gem for SuperJump, this time it's Beyond Sunset. Newish boomer shooter with cheeky humour, 2D sprites, huge levels and RPG elements. Shout-out to @gwbycer.bsky.social for championing the GemCraft series, and to Anonymous for the heartfelt Zoo Tycoon piece. #indiegame #FPS
Hidden Gems of Game Design Vol 43
Unearthing the Gemcraft series, Beyond Sunset, and Zoo Tycoon
superjumpmagazine.com
Been playing #NeonInferno lately and it’s genuinely awesome. @zenoviainteractive.bsky.social (who also made Steel Asssault) is back with big, bold pixel-art again, but this one also has some slick lighting effects that look great, and the two-layer combat is unique & engaging. #indiedev #indiegame
New piece is up for Now Playing at @superjumpmagazine.com Issue 37! Lately I've been loving Neon Inferno on Switch. It's a cyberpunk run ’n’ gun side-scroller with gorgeous pixel art, and some surprisingly smart mechanics. #neoninferno #indiedev #indiegame
Now Playing at SUPERJUMP: Issue 37
What are you playing?
superjumpmagazine.com
BallisticNG hits me right in the Wipeout obsession zone. It’s fast, brutal, and perfect on headphones with the right soundtrack. Makes me wish Sony would revive the Wipeout franchise already. Plus I’ve been spending way too long grabbing screenshots in replay mode. #BallisticNG #Wipeout #RacingGames
Just sharing a new feature I wrote for @superjumpmagazine.com. BallisticNG is high-speed anti-gravity racing with a brutal learning curve and flow-state gameplay that’s hard to beat. As a huge Wipeout fan, this was an unreal find. Still having a blast playing it. #BallisticNG #Wipeout #RacingGames
Meet the Dark Souls of Racing Games: BallisticNG
A love letter to Wipeout, with a skill check from Hell
superjumpmagazine.com
Rytmos (2023) is a cozy, laid-back puzzle game on Steam that pairs chilled line-drawing gameplay with genre-hopping music. It plays like a tour through various musical traditions, and it’s absolutely worth checking out. Especially on good headphones or speakers. #IndieGames #PuzzleGames #SteamDeck
Found a lovely little hidden gem this month for @superjumpmagazine.com: Rytmos (Steam). I expected a rhythm game, but it’s a chill line-drawing puzzler where each cube builds a unique track. Here’s the link to the article:
Hidden Gems of Game Design Vol 42
Unearthing Kokoro Clover Season 1, Rytmos, and the original Grand Theft Auto
superjumpmagazine.com
Sharing some #DeadCells screenshots, a game I've kept coming back to for years. The combat is addictive, the pixel art is fluid, and the gameplay still surprises me with new routes, weapons, and secrets every time I jump back in. Such a solid release. @superjumpmagazine.com #IndieGames #Roguelite
My pick for this month's Now Playing at SuperJump is an all time classic: Dead Cells. Still playing this after many years, and still one of the best action roguelites ever made: fast, gorgeous, and endlessly replayable. @superjumpmagazine.com #IndieGames #Roguelite #DeadCells
Now Playing at SUPERJUMP: Issue 36
What are you playing?
superjumpmagazine.com
Schildmaid MX by @hitpstudio.bsky.social and @eastasiasoft.bsky.social is now available on all major platforms! Here is your chance to win a key for this incredible indie shmup. Rules: 👉 Reply with "Weapon ready!" 👉 Share this post with your followers
I've been blasting and grappling my way through Flinthook lately and it rules. It's a fast action roguelite with a satisfying grappling hook mechanic. Swinging through ships, slowing down time, looting everything in sight. An underrated gem that deserves a look. From @tributegames.com. #indiegame
My hidden gem this month is Flinthook, a grappling, blasting space-pirate indie roguelite that more people should know about. Sharing the @superjumpmagazine.com article here for a deeper dive. #IndieGames #Roguelite #HiddenGems
Hidden Gems of Game Design Vol 41
Unearthing Tactical Nexus, Flinthook, Tiny Terrors, Tyranny, and Tarzan: Return to the Jungle
superjumpmagazine.com
This was a great read from @superjumpmagazine.com. Shows how Bananza pushes Donkey Kong forward instead of playing it safe. I love all the new ideas the game brings to the table, although it's a shame to hear the DLC is a little under-baked, albeit still fun. A solid reason to buy a Switch 2.
Donkey Kong Bananza Review: The Platformer Reinvented
Our in-depth review of the base game and DLC
superjumpmagazine.com
Currently playing through Wizordum, a brilliant throwback to the 90's FPS era, with fast spell-slinging combat, chunky sprites, and moody, labyrinthine dungeons. The surprisingly strong sound design lifts it beyond simple nostalgia. Hexcellent! #Wizordum @apogeeent.com
Here's my article for Now Playing @superjumpmagazine.com: Issue 35. This month I'm diving into @apogeeent.com's super cool tribute to the classic ’90s shooter era #Wizordum.
Now Playing at SUPERJUMP: Issue 35
What are you playing?
superjumpmagazine.com
Gamescom Asia 2025 was packed with cosplayers, queues, and stacks of upcoming indie games. Highlights included HellHeart Breaker, Wild Woods, and Combo Critters. Happy to see the scene in Asia is thriving. #Gamescom #IndieGames #GameDev
From Thai folklore to kawaii brawlers, the indies at Gamescom Asia 2025 in Bangkok gave a solid showing: TaKhon, Cat Girl Survivor 2 and Woodo were standouts. #Gamescom #IndieGames #ThaiGames
Gamescom Asia 2025 in Bangkok was packed with indies to check out. I was stoked to be there on the show floor. Here’s my recap for @superjumpmagazine.com covering all the highlights. #Gamescom #GameDev #IndieGame
Gamescom Asia 2025 Bangkok: Indie Highlights From the Show Floor
Standouts from Southeast Asia’s largest gaming event
superjumpmagazine.com