whats awesome about trying to record some gameplay is that you will suddenly find several issues manifest themselves and you spend the next 20 minutes fixing them anyways here's this week's progress i guess
Lily Cutesmith 🏳️⚧️🔩🧟♀️
@lilycutesmith.bsky.social
34, she/they trans game dev and occasional vtuber. Help each other and together we will destroy capitalism and build a better world https://ko-fi.com/lilycutesmith https://terrorbuns.itch.io/ avatar & banner by https://bsky.app/profile/piumike.bsky.social
In addition, we have an itch page for the game now: udomyon.itch.io/hexpop It's also been updated with some bug fixes
HEX POP: Witchy Matching action! by LUNAR CAPITAL STUDIOS, Arrietty, Xx_Henry_xX
Cast hexes, pop blocks, save the world!
udomyon.itch.io
Im crying, the children are so fucking cute. Theyre dust bathing......!!!
whats awesome about trying to record some gameplay is that you will suddenly find several issues manifest themselves and you spend the next 20 minutes fixing them anyways here's this week's progress i guess
ill have half of the special weapons coded by the end of the day i think. course they're the "easier" ones to do but i did also do the stage select and pause screens today so its fiiiiiiiiiine
terrorbuns.itch.io/melon-the-ma... you can play my funny metroid-like game while you wait for new metroid. its cool.
Melon The Magical Vs The Unreal Constructs by Lily Cutesmith
A NES-style search-action game.
terrorbuns.itch.io
if i make a Melon The Magical 2 Electric Boogaloo, i would probably try and add more kick/possibly even punch moves to her moveset because lol
Welcome to 26 o'clock. 🔴 GOING LIVE - 25th Anniversary Special! Playing Tall: Twins Tower (2000, JPN only, PSX) twitch.tv/comfybasilisk
ComfyBasilisk - Live on Twitch
25th Anniversary Special! Playing Tall: Twins Tower (2000, JPN only, PSX) | Streaming tall twins tower.
twitch.tv
The new demo of Hyper Bun Buster: Rocket Hammer Action is playable at SAGExpo 2026! sagexpo.org It's a top-down bump combat action game about a bunny girl who uses her huge hammer to send enemies flying into other enemies!
www.youtube.com/watch?v=2dRE... THE SHOWCASE VIDEO IS UP! CATCH THE PREMIERE WITH US!
A new version, 1.7.2 has been actualized. Is your labyrinth up to date? Come see what has been fixed and what has been changed!
Thank you everyone again! Labyrinth.os v1.0 is ready: dataerase.itch.io/labyrinthos
『フェアルーン カケラの島』を開発中!フィールドで見つけた怪しい数字や記号は、メモ代わりに写真に撮っておくことができます! #screenshotsaturday #gamedev 🧚 Fairune: Fragment Isles store.steampowered.com/app/2557740/
And of course, Prototype N is back this year as well, this time with a brand-new title screen and new mechanics! Check it out too! sonicfangameshq.com/forums/showc...
Prototype N
2D Platformer-Shooter starring Nadine!
sonicfangameshq.com
First off the new stuff. HEX POP: Witchy Matching Action! An action puzzle game for 1 or 2 players. Break blocks, cast magic, fight monsters. sonicfangameshq.com/forums/showc...
HEX POP - Witchy Matching Action!
Pop blocks, cast hexes, save the world!
sonicfangameshq.com
i think it'd be cool to submit a game for SAGE but that would require me to work on a project that takes more than like, a month to make lol
ok next step: stage select and game over screens. shouldn't be too hard to do just kind of busy work. i won't be able to ignore the impending approach of "come up with and draw the rest of the fucking game" for much longer though
anyways I got the player start and death animations/processes working so now i have a quote and quote "gameplay loop". still no bosses/stage end stuff yet but im getting there.
really funny glitch with the Razzie platformer code that hadn't come up until I used it for this megaman clone is that there's a "sub-pixel" you can be on that will catch you on corners, somehow. No idea how that's happening but it's funny
nobody: me: my game should have an fm synth sound track. your game should too.