Lin
@lingamedev.bsky.social
Making the game SHARK RAIN - Wishlist now! https://store.steampowered.com/app/2225260/Shark_Rain/
Small update showing the buoyancy of physic actors. #gamedev #indiegame
I swear there will be updates about the game soon but here is Hailina for Golden Week!
Adding more animations. Worked on a walk cycle this week #gamedev #screenshotsaturday
Polished the transform animation. Made sure the character will stay low to the ground which makes the controls more responsive #gamedev #screenshotsaturday
bare bones level entering and transition #gamedev #screenshotsaturday
You won't be able to jump over big walls. But with these waterfall ramps, you can climb up a steep slope as long as it is active. #gamedev
A simple render for fun. Will try making concrete indoor pool environments for the game as well.
Back to working on the gun gameplay. Optimized with Projectile Pooling and better animations. The water gun will deal damage and activate water sources. #gamedev #UnrealEngine
Work in progress of the new outfit #indiegame #screenshotsaturday #unrealengine
Work in progress of the new outfit #indiegame #screenshotsaturday #unrealengine
To keep Shark Rain up to date with current game technology trends, we have added a new feature to Hailina's model