Little V

@littlevmills.bsky.social

He/Him Musician, Vocalist, & Content Creator! 🇨🇦 Links to Everything here! https://ffm.bio/littlevmills

It's not enough to be against AI, you need to be pro art. You need to be a champion of the art you love, you need to share that passion and joy, and do what you can to support the artists who make it, because it's not enough to hate AI, to hate what it's doing to art and media; you gotta love.

I think every media person who has spent the last 3-4 years warning everyone that AI is a scam should, when the bubble bursts, get one billion dollars each to run our normal businesses for the next 1000 years. seems fair.

They’re going to keep doing this “sorry we got caught” shit and it’s 100% Expedition 33’s fault for kickstarting this being “acceptable”

seeeeew@seeeeew.de · 4mo ago

@duckaislop.bsky.social I have another one for your list: The devs of 1666: Amsterdam have confirmed that the game currently contains AI-generated assets. They used the classic "temporary assets made their way into the game" excuse and say the assets will be patched out. x.com/PanacheDGame...

A screenshot of a tweet by Panache Digital Games (@PanacheDGames) from 9 June 2025 with the following text:

A number of people have raised questions or concerns to us about whether assets in our marketing and game use generative AI.
We have a dedicated team of over a dozen talented and experienced artists. With them, we looked into the assets in question and found that there were indeed some early versions of assets that made their way into the the prologue. This includes some in-game portraits and external marketing assets.
We are actively reviewing the assets in question.  Human made versions will be released in an update dropping soon.
We own up to this oversight and apologize for any upset caused. Please be assured that the Early Access and full game will not include any assets generated by AI.