Today's Aerostrike progress report: 1) Demo map is finished, and multiple minor systems are also being added in, including ability cooldown indicators. 2) Missing audio is also being added bit by bit. Recently I added sounds to the docking bay animation. #metroidvania #bullethell #indiegamedev
LMG3864 Games
@lmg3864games.bsky.social
Indie Videogame Developer. Open for job offerings. Where to find me: https://linktr.ee/lmg3864 Attrition: lmg3864.itch.io/attrition Aerostrike: store.steampowered.com/app/2303500/MF01_Aerostrike/ Potatostrike: https://lmg3864.itch.io/potatostrike
Today's Aerostrike progress report: 1) Demo map is built! At least in its most basic form, I still have to add tutorial messages and equipment descriptions. 2) I also want to add some NPC interactions. It's always nice to see they can get things done. #metroidvania #bullethell #indiegamedev
Today's Aerostrike progress report: 1) Demo map is about half-way built. I might make more adjustments down the line, but base functionality is done. 2) I'm also trying to make it feel like the base is being attacked, with a lot of back-and-forth combat. #metroidvania #bullethell #indiegamedev
We're reading the deadlines for SAGExpo 2026 entry and trailer submissions! Make sure you get your submissions in soon, before time is up! You got more than 2 more weeks!
Today's Aerostrike progress report: 1) Demo construction is underway! It may not be the prettiest, but hopefully it'll be fully functional. 2) Initial section is done, which includes the basic controls tutorial. Next up comes weapon swapping and combat! #metroidvania #bullethell #indiegamedev
Today's Aerostrike progress report: 1) Lots of small addition and changes, including ship highlight toggles, new menu window effects, and even a basic cinematic system! 2) Next up comes adding some missing features, and building a demo in time for SAGE 2026. #metroidvania #bullethell #indiegamedev
Today's Aerostrike progress report: 1) Replaced the placeholder UI sprites with new ones. I'm not sure if I'll keep them, but they do look better overall. 2) Finished adding a few more particle effects, including ship and projectile trails. How do they look? #metroidvania #bullethell #indiegamedev
Today's Aerostrike progress report: 1) Working on creating the particle system. Main structure is set, and individual particle creation is underway. 2) Some of the new particles include explosions and weapon impact effects! I'll show more later in the week. #metroidvania #bullethell #indiegamedev
Please join me and many other Creators on @itch.io by submitting your Games, Tools, Books, Assets & more to the #VenezuelaEarthquakeReliefBundle endeavor being organized by @wickedonipub.com. itch.io/jam/venezuel... #indiedev #gamedev #supportvenezuela
Venezuela Earthquake Relief Bundle - Creator Jam
A game jam from 2026-06-26 to 2026-07-17 hosted by Wicked Oni Publishing. 🇻🇪 Venezuela Earthquake Relief Bundle - Call for Creators 🇻🇪 We are organizing a charity co-op bundle on itch.io to raise fund...
itch.io
Today's Aerostrike progress report: 1) Got a bit stuck with some chores, but the Controls menu is done! That means the Option's menu is complete. 2) The map system has been reworked into 3 parts to help players navigate. Here's a short video showing them: #metroidvania #bullethell #indiegamedev
Today's Aerostrike progress report: 1) Interface settings are all done! Here you can change visual settings, including the cursor color, HUD visibility, and screenshot settings! 2) Camera settings are also ready. Here you can modify how you view the game. #metroidvania #bullethell #indiegamedev
Today's Aerostrike progress report: 1) Video Settings menu is done! Here, players can change the game resolution and display mode. 2) The Gameplay Settings menu is also done. It includes the option for aim assist strength, both for mouse and for gamepad. #metroidvania #bullethell #indiegamedev
Hello #PitchYaGame crowd! I've been working on a new game, currently named "Project MF-02". It's a #bullethell #metroidvania. Deep beneath the surface, a war rages between a galactic empire, and a local resistance. It's in early development. Anyone interested can follow me using the links below.
"Hello World", #PitchYaGame is LIVE! Wherever you are across the Globe / Universe.. It's Time. Once Again.. to show the world your video games! 😀📣 I repeat. PYG is LIVE! Happy pitching.
Today's Aerostrike progress report: 1) Impact sounds have been added, and the Audio Settings menu is now fully functional. 2) Next is creating the Video Settings menu. It'll include settings for display, resolution, v-sync, anti-aliasing, and an FPS counter. #metroidvania #bullethell #indiegamedev
Today's Aerostrike progress report: 1) Even more sounds have been added; all player weapons have firing sounds. Next up is adding impact sounds, and enabling volume settings. 2) Here's an extended clip of a large battle. How does it feel with the new sounds? #metroidvania #bullethell #indiegamedev
Today's Aerostrike progress report: 1) I'm back! Work and progress reports are resuming. 2) Modified shield sprites to shine, and added some test ship models. Also added more weapon sounds; in particular I'm proud of how the laser beam sounds turned out. #metroidvania #bullethell #indiegamedev
Today's Aerostrike progress report: 1) Finished setting up the basic audio system to play global and positional sounds. Also added some weapon sounds I made using "jfxr". 2) I'll be away for a few weeks, so I won't be posting progress reports until I'm back. #metroidvania #bullethell #indiegamedev
Today's Aerostrike progress report: 1) Finished updating the project and assets to the new resolution. Also adjusted UI scaling to match. 2) Expanded the test bossfight to have two phases, each one in a different room. Also added a boss healthbar to the UI. #metroidvania #bullethell #indiegamedev
HA! YOU THOUGHT THAT WAS IT? NO! It's #TurnBasedThursday again! Devs! Share your turn-based games in the replies! Gifs, videos, screenshots ahoy! Turn-based fans! Support your favorite turn-based games and SHARE THE LOVE! GO! GO! GO! #gamedev #indiedev
Today's Aerostrike progress report: 1) Working on adding a menu system. Most basic features are in place. 2) Ended up changing the project's resolution, and playtesting a new art style with 2x2 pixel sprites in the background. Also updated several systems. #metroidvania #bullethell #indiegamedev
🕹️Absolute Arcade Bundle🕹️ This is the Final Weekend to pick up 24 Great Arcade Games featuring Relentless Action and Endless FUN for only $6.49! itch.io/b/3557/absol... www.youtube.com/watch?v=s0KM... #indiegame #gamedev
🕹️Absolute Arcade Bundle🕹️ by Virtual Nomad and 19 others
🕹️Absolute Arcade Bundle🕹️: 24 items for $6.49
itch.io
Arcana has fallen into corruption, warping the Elemental Realms and threatening the Balance of all things! #ArcanBuster is Classic #Arcade Action by #Indiedev @jellygamesit.itch.io and just one of the many great titles in the #AbsoluteArcadeBundle @itch.io www.youtube.com/watch?v=mRAz...
Arcan Buster - Official Trailer (Arcade Bundle)
YouTube video by Jelly Games
youtube.com
TTRPGs for Trans Rights Idaho is live! Get over 500 games for as little as $5 (or more, if you're able)! All proceeds benefit @tccidaho.bsky.social & @transaffirminc.bsky.social 🏳️⚧️ itch.io/b/3525/ttrpg...
Today's Aerostrike progress report: 1) Released Hotfix 2.1.3 for MF-01 Aerostrike. It fixes a minor bug in Hel's Fighters, and adds a new free paintjob, Pixelstrike. 2) The Pixelstrike ended up looking pretty good imo. I might play with this art style more. #metroidvania #bullethell #indiegamedev
Today's Aerostrike progress report: 1) Working on a map system. Specifically, an overlay minimap that can be toggled On and Off. 2) Multiple systems can now be freely utilized to create various scenarios, like locking the camera in place for an ambush! #metroidvania #bullethell #indiegamedev
Our Featured Reveals Show trailer showcase is starting now!! www.youtube.com/watch?v=PtaT... 25 exclusive game announcements kicking off our 7-day festival celebrating all kinds of turn-based video games! Come watch live on @turnbasedlovers.bsky.social's YouTube. #TurnBasedThursdayFest #Gaming
🕹️Absolute Arcade Bundle🕹️: 24 Arcade/Action Games for $6.49 itch.io/b/3557/absol... #AbsoluteArcadeBundle #IndieDev #IndieGames
Today's Aerostrike progress report: 1) Adjusted some NPC behaviors, and added more functionality to NPC Spawners. 2) Created a prototype bossfight to playtest weapon management. The boss swaps between 3 different weapons periodically. How does it look? #metroidvania #bullethell #indiegamedev
We are honored to be this week's official #TurnBasedThursday host on Bsky! 🖥️Are you an #IndieDev? Reply with your stellar turn-based game! 🎸Are you a turn-based game fan? Then 💬comment, ❤️like and 🔁share all the great games inside this thread! Don't forget to add the hashtag & tag other devs!