first working implementations of movement/locomotion, direct-ip host netcode, and dialogue + character portrait systems @kumi.loba-lo.ca and i have been programming this by hand (godot c#) and learning-as-we-go but, as far as visual polish goes, i believe that slow and shitty wins the race xd AROOO
[LL] muse
@loba-lo.ca
🇨🇦🐺 yyz indie dev for Riftdelve & Fab Tycoon https://furaffinity.net/u/lobaloca @muse.loba-lo.ca for sl/personal
hi! i'm indie dev LOBA LOCA. together with 💜@kumi.loba-lo.ca we're working on our first games, Riftdelve (1-4player ARPG) and Fab Tycoon (factory/sim) i'll be using this space for short devlogs and simple updates art's at its best when it's collaborative so.. come along for the ride if you want 🐺