Introducing Kinetic level editor + Steam workshop update! The editor is basically legos with glb files and the game uses glb metadata to setup Kinetic specific features. #GodotEngine #indiedev #gamedev
lowraiz
@lowraiz.bsky.social
Kinetic: A first-person parkour game with smooth and responsive movements designed for speedrunning. https://store.steampowered.com/app/3383350/Kinetic/
New update for Kinetic! Highlights: (features suggested by players) - Fly mode / Free camera: Find new routes and analyze player traces - Horizontal mirror: Flip any level horizontally to suit your preferences - Portals will no longer pass through the finish line ... #indiedev #indiegames #gamedev
Kinetic will be out on December 3, 2025. store.steampowered.com/app/3383350/... Get ready to grind leaderboards on 40+ levels. Can't wait to see top trajectories on longer levels! Reposts appreciated ♥️ #GodotEngine #indiedev #gamedev
First draft of an FPV drone simulator to shoot footage for my game's trailer! (Kinetic) I'm moving the camera with a radio controller #GodotEngine #indiedev #gamedev
You can now chain jumps by holding down the jump key. No more friction if you miss the jump timing! (Sorry if you found that frustrating) Other updates: - Run time accuracy (no more 1/60 time increments, now it's very very precise) - Chalkboards - Traces icon - Minor changes
Kinetic demo is out on Steam! Run, jump and slide through the first 10 levels now store.steampowered.com/app/4036220/... #GodotEngine #indiedev #gamedev
Kinetic demo is out on Steam! Run, jump and slide through the first 10 levels now store.steampowered.com/app/4036220/... #GodotEngine #indiedev #gamedev
Hello, I'm working on Kinetic, a 1st person parkour game with portals! If you like responsive movements, platforming and speedrunning, please consider adding the game to your wishlist! It helps a lot. Thank you. store.steampowered.com/app/3383350/... #GodotEngine #indiedev #gamedev