Luiz
@luizzakky.bsky.social
Brazilian programmer, pixel artist, game player, in general chill guy. You can play my games and prototypes over at: https://luizzak.itch.io/
For people afraid of commitment, they should add a 'git suggest' command so we can go 'git suggest --maybe "this change looks cool, right?"' and git goes "sure sure" and commits it for us.
I finally updated my overlay to work with Assetto Corsa Rally, now I can display tire traction information to viewers so they can get an idea of what I might be feeling on the steering wheel! Update is free over at: luizzak.itch.io/racing-overlay #AssettoCorsaRally #simracing #streaming
We just launched the Steam Page for the Demo of SCOPECREEP! The Demo is set to be released on February 2nd, mark it on your calendar! And if you haven't already, drop a wishlist! #gamedev #indiedev #incremental #godot #scopecreep store.steampowered.com/app/3955580/...
SCOPECREEP Demo on Steam
A whispering flame craves souls. With each offering, your resolve strengthens. Fight spirits, collect their essences, and feed a hunger that may never subside in this short eerie incremental game.
store.steampowered.com
So I was messing around with my custom racing overlay, when I found out that the racing game I play can share car information such as rotation and velocity via a UDP socket, allowing me to do such things as roll the overlay with the in-game car... #gamedev #godot #streaming #simracing
I made a racing overlay for when I'm streaming racing games, it reacts in real-time to the steering wheel/pedals/shifter inputs, and you can also download and use it for free: luizzak.itch.io/racing-overlay #godot #streaming #overlay #simracing