MacTwist44

@mactwist44.bsky.social

Just gonna be posting mainly blender hobby stuff (I do take commissions)

Pretty happy with how the models coming together. Contemplating if it even needs outer clothing for now or if I'll leave that alone till some other day. Gonna work on the signature ahoge, gloves, wrist bands, and other such little details and accessories. Also need more texturing on the legs

Haven't been able to build up the motivation to texture the face properly, so I'm using an old one for now from an animation I made a while back. Think this one's really coming together and I can't wait to see what I could try and do with it (Need to work on the texture placements however)

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Started my journey to finally finish a new Celvi model, I've given up on many because of one issue with them or another, but I'm set to see this one through to the end with all I've learned from the past one's I've made Now for the laborious process of all the textures and figuring out the hair

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Since it's my birthday, I decided to make myself a little gift Showcasing the things I've created, for others and myself I hope people have found joy from the silly stuff I've made in my short time with blender I wish everyone, an incredibly happy day

**SILKSONG ENDING SPOILERS** . . . . . . . . . . . . . . . . . . . . . . . . MothTea finally beat silksong, so I made this to commemorate her old age

This got finished a lot faster than I thought it would. Love the new Groove Mozz redeem we got from this gift Houdee got for Mozz, lovely stuff. The mozzlings multiply once more

Been busy helping out with editing a friends videos, so I've not touched blender in quite a while. But I have been blessed with a video idea and free time Opened it up and was able to get the rust off in just a couple minutes and completed part of the scene, excited to see what it's like when done

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Was making real good progress on the render.... and then my PC crashed from all the leaves and volumetric fog while rendering. So now I'm back to before I had gotten all the lighting, fog and, leaves or even the half made pillar set up. Oh well, back to work

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Alright, finally finished a lil something I was making for a friend and am back to making my own blender stuff. Working on recreating a scene in my head of Celvion's face off with Hornet in Hollow knight. Got the models mostly done (Missing a the MC's cloak) gonna work on the scenery and lighting.

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Been working on another birthday project (One for which I got less than 13 hours notice) and I'm being stopped by this singular issue, everything else is going swimmingly. One toe simply refuses to be weight painted correctly and it's driving my sleep deprived and highly caffeinated self mad

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Been really enjoying making smaller chibi like characters, so gonna keep that ball rolling with some fan art of art of Velkyen. Original by art by @/_ML16_ on twitter. Currently only got the basic outline and the face, gonna work on the smaller details when I'm happy with this another day.

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Loved the new Celvion emotes a lot, inspired me to make this animation here. Tried out properly drawing my own textures in Krita (Used it quite sparingly in previous works) and man, it really does make things easier. SUPER happy with how the hair came out this time around, I'd say my best to date

Finally figured out how to regain access to my old models from when I first got into blender and man, my sculpting skills really took a nose dive. No idea how I made this casually in a couple days back then. I couldn't remake this if I had double the time. Though the topology is horrendous.

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Finished animation, inspired by talks of farmer Moth and her iconic single tooth. Had a lot of fun with this one, learned a lot about where I can improve and new blender tricks.

Halfway done. Retopology sucks, but it's also a bit therapeutic when you get into a groove. Gonna test out weight painting this for a scene I wanna make that doesn't need legs. Probably add a bit more geometry to the shoulder so it deforms properly, see if I can make some good mouth shape keys.

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