i've spent most of this year locked away in the lab, but as of a few weeks ago I AM BACK and we're streaming again and making more cool shit. checkout my new model and redesign! I think ive finally landed on an art style i can be really proud of, but theres still more to learn!
maidmage | 3d artist/vt
@maidmage.bsky.social
stylized 3D character artist, animator, and game developer. Streaming my work on twitch https://linktr.ee/maidmage
Happy bday @maidmage.bsky.social !! Another one of the coolest creatives I've had the pleasure of meeting. They're so so funny and make banger 3d models. it's nice to have someone who listens to me rant and challenges my thoughts in a way that gives me a new perspective 🙂↕️ #kuriilust #fanart #art
quick 4 hour study of kai'sa in a 3D anime style~ should i finish this one? maybe try and replicate 2XKOs style?
NEW MODEL AND SETUP DEBUT TOMORROW AT 5:00 PM EST we're overdue for a proper reintroduction, but unfortunately that'll have to wait until next year. for the time being were gonna have to move fast-but most importantly-get back to making cool shit all the time. see you for part 0
(oc au) being a TA sucks whats with these quiz answers man
my #VgenComms are now officially live!!! for 3D vtubers we have my Guilty Gear inspired models and also a low poly option, and ill also animate anything you want! promos, action scenes, brbs, stingers, you name it, ill take it on!
this past month i spent 40+ hours working on a zzz-inspired animation of @muchinery.bsky.social for #artfight !!! i worked on the entire thing on and off through the month right until the final day.
here's some 3D @sifs.bsky.social fanart!!! this one took about 7 hours. im giving myself a challenge to make 30 different anime heads across 30 days! a little something to fill the hole artfight left now that its over </3 (lmk who i should make next- but pls dont say urself lol)
gotta keep upping my game! heres an animation i made in 6 hours, forcing myself to build an environment as fast as possible without having to draw any textures. attack of @plantbunii.bsky.social
limes all over your frutiger metro - here's tonights #artfight attack!!! character by @soulguibo.glumbo.co
ZZZ Style Animation (wip) trying to channel my best von lycaon impression with this one
todays #artfight #artfight2025 attack against @jomarjjv.bsky.social !
a lil wip animation from todays stream :3 most of it was spent rigging and figuring out some poses
here's a little showcase from yesterdays stream! i built a new layout for my #unity vtuber app with simulated mouse tracking! this uses some IK stuff to match my mouse position, controlled by two different blendspaces for posing, some easing, combined with tracking from #warudo for my chest and head
omg guys are you proud of me, I GOT ANOTHER ONE DONE!!!! dis ones a friendly fire for @maidmage.bsky.social !!! :3 #beanzoart #art #artfight2025
I've been messing around with custom normals recently for anime modeling. I needed some more examples, so I just made a public reference sheet with different characters viewed from different light & cam angles. Mostly ArcSys models here. Ill add more later. Links below.
the best part of the individual control is performing this rolling action. this isnt exactly keyable right now, until i hook it up to some other mechanism (idk how im doing that yet)
setup some macro finger controls for my hand rig inspired by something dillion goo showed off a year ago. currently only have a simple fist pose, but it works on an individual finger basis so you can isolate or delay. you can still tweak the result, and the constraints are all hidden for baking #b3d
setup some macro finger controls for my hand rig inspired by something dillion goo showed off a year ago. currently only have a simple fist pose, but it works on an individual finger basis so you can isolate or delay. you can still tweak the result, and the constraints are all hidden for baking #b3d
breakin in a new rig with some dmc references
playing dmc 2 for the first time and im nerding out over the gun poses. the way he just randomly shoots at other enemies with his offhand feels so sick. idk if this isnt in the other games or if ive just never noticed before
rethinking the way i do block outs, focusing on deformation and proportions first, making sure to rig even earlier for certain things. trying an anatomy based approach and im happy with how it poses so far!
my friend just released this fucked up and evil program that KILLS YOU when it’s time to go to bed.
🌛 Introducing MoonHaunt! A funny little sleep timer that shut downs your computer when it's time to go to sleeb :) Download it NOW: planet-bluto.itch.io/moonhaunt
Today's Teatimelapse is the last batch of portraits I did of @wooqi.bsky.social , @acemimio.bsky.social , @wyrmonastring.bsky.social , @kuriibowl.bsky.social , @satamj.bsky.social , and @maidmage.bsky.social ! #artprocess #teatimelapse #TeaMonArt youtu.be/0HoY-PYEzWY?...
Teatimelapse: January '25 Portraits
YouTube video by TeasetMonster
youtu.be
on a big cyberpunk kick replaying 2077, just rewatched ghost in the shell and Akira, and started the ghost in the shell show any reccs for what next I’m thinking of either rewatching the original blade runner into 2049 (haven’t seen 2049) or seeing patlabor for the first time