Super Mario 127

@mario127game.bsky.social

Official account for Super Mario 127, a fan-made sequel to Super Mario 63 endorsed by @runouw.bsky.social. Want to show off your levels, or some fanart? @ us and we'll reply! (maybe...)

Hey! Some of you may have noticed in previous videos that a few of our older enemies have gotten a facelift. For those who are interested, here's a closer look at the new Goomba sprite! You may notice it has a few new animations :)

Yknow, when people talk about parallax layers, it always refers to having one or two layers that move faster or slower. But with infinite layers come infinite possibilities... This feature and more will be available in Super Mario 127's Maker Update!

I edited this trailer!🎬 I've joined the Super Mario 127 team as a video editor and campaign level designer! Mario 63 was a huge part of my childhood and is one of my biggest influences on the current game I am creating, so I'm very excited to be a part of 127's development! 💚

Super Mario 127@mario127game.bsky.social · 7d ago

Hi everyone! What's this...? A new trailer for 127? That's right! The 0.10.0 release date trailer is set to premiere at 2pm EST!

While developing the 0.10.0 update, we've been polishing things and bringing many oft-neglected parts up to our current standards. During this process, the team has gone back and redone several older sprites to help the game's visual identity feel more cohesive. Please take a look! Images below.

dynamic and customisable life meter for solar engine!!! this took way way way way longer than i had hoped but its kind of cool so like um. worth it!!!! !!

made a "data" tab in my options menu that allows u to see how data is stored on ur system, and allows u to get rid of it all at once!! (this was a pretty difficult puzzle to figure out and i had to rethink the way i did a lot of my previous data communication but i think it came out really nice :3)

adaptive coin counters (and coins) for solar engine!! the red coin counter automatically adapts to the amt of red coins placed in a level, and the coin counter gets highlighted in the colour of the coin when one is collected :3