Mars 🌰 Squirrelbite.com

@mars.squirrel.pub

Shy Red Squirrel, if found, give beer! 🌰 VR Avatar Bases: https://squirrelbite.com 🌰 STF - 3D file-format for gamedev: https://docs.stfform.at 🌰 Code: https://codeberg.org/emperorofmars

I may complain about Blender, but I also try to do something about it. The Slot-Link extension allows you to manage multiple independent animations in Blender^^ And with version 0.1 you get a much improved user experience! extensions.blender.org/add-ons/slot... #b3d #animation #gamedev #foss

Mars 🌰 Squirrelbite.com@mars.squirrel.pub · 3w ago

I complain about Blenders animation system for 5 minutes^^ youtu.be/Ic-DhxKkZP8 #blender3d #b3d #gamedev #animation #3danimation #opensource #foss

I just released STF v0.1.0! It is a modular 3d file-format, intended for game-dev uses. It now supports IK between Blender, Unity and Godot! I just wanted to create a short presentation video for it, and I am already at 1500 words -.- Coming soon I guess. Learn more about STF at docs.stfform.at

STF - Squirrel Transfer Format

A modular file-format for 3D assets Intended for (not only) games-development use-cases. Install STF support for: Blender Version 4.5+ Installation User Guide Unity Version 2022.3+ Installation Use...

docs.stfform.at

Why do you have to tease me like that Blender? This needs to happen for every data-block! (And Blender also has to store which Slot was animating which data-block.) The animation system remains a hard blocker for any meaningful adoption of Blender in the games industry.

From the Blender 5.1 changelog:
Replace actions on multiple objects.