Matthew Florianz

@matthewflorianz.bsky.social

👂🏼👂🏿👂🏽👂🏻👂🏾🐇 🇳🇱 🇦🇹 | Head #gameaudio design Frontier - Planet Coaster 2, Planet Zoo, Elite Dangerous, F1 Manager, Jurassic World Evolution, Warhammer Realms of Ruin, Little Big Planet 3 - Tearaway | Ambient Music https://matthewflorianz.com

I really enjoyed engaging with the thoughtful questions ansked about my process and motivations. Was a pleasure! #ambient #creative #process #music

Ambient Visions@ambientvisions.bsky.social · 2mo ago

www.ambientvisions.com/florianz.htm In the following conversation, Matthew Florianz discusses the evolution of his creative process, the influence of game audio on his work, the role of randomness and intuition in composition, and his ongoing fascination with sound as a vehicle for imagination.

Matthew Florianz album cover Funicular Prism

Hello, Halo my old friend. Legendary co-op, it is still hard work and fun. Like it’s brutalist inspired architecture, enemies are readable and reactive, allowing for planned strategies and creativity. Still playable thanks to the championing efforts for backwards compatibility at @xbox.com .

Screenshot from the first outdoor level in Halo: Combat Evolved.

Transform dull and lifeless source into thundering Ambient Environment Soundscapes - #ambient #musiccreation #tutorial Watch my 45 minute deep dive here: youtu.be/HPDGp6b829s With a full breakdown vst’s used. Aimed at audiences of all experience levels. Teaser below: youtube.com/shorts/voZSy...

A full breakdown of effects and processors used for #Ambient #Music #Creation [TEASER TRAILER]

YouTube video by Matthew Florianz / Ambient.Environment.Soundscapes

youtube.com