Max Forbes

@maxwellforbes.com

language is irreducibly contextual and multimodal. bizarre hybrid AI researcher / fullstack dev. currently working on https://talktomehuman.com/ & consulting (uname = domain) previously: - buncha travel - phd @ uw (nlp) - eng @ google (kubernetes)

Talk to Me Human (my game) is done, out, released on Steam. I went unhinged with the bonus challenges in the second half to keep myself entertained. Spent so much time laughing hysterically in a room alone playtesting it you CANNOT convince Vincent he's in actual danger

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Your PhD advisor has at least five jobs. They’re probably really good at some and maybe bad at one or two. It surprised me how close (though abstract) the analogies are to traditional roles from industry. Except teacher, of course.

An emergent skill of mastering any craft—using software, cooking, even playing a game—is knowing what's actually important. An expert builds a precise workflow using a tiny fraction of the available control plane. At a deeper level, they know on which aspects to focus, and which to ignore.

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Hello, last chance for 50% off Talk to Me Human! Early access ($4.99) — which includes the complete game — is ending. I’m releasing the full version soon on Steam and web, and the price will bump to $9.99.

I’m pleased to announce the release of Weatherspread, a web app for visualizing recent weather and tourism data! I built this app with friends Tristan and Shelby to aid in planning travel and events. Usually you plan things far enough out (say, 3-6 months) that there’s no reliable forecast.

Exciting to zero people but me, I randomly tried putting an image in a sidenote and it JUST WORKED if it hadn't I would have assumed no quantity of toil would have fixed it

four gpt-4o redesigns of my game, in styles "beautiful" / "stylized" / "cell-shaded" / "cyberpunk." it's like having an amazing but stochastic concept artist. it makes the need for *art direction* so obvious — by allowing any style, what choices do you make to achieve a vision?

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working on a post that's basically "how to get a paper accepted," using a case study one of my own that went from reject (2.5, 3, 3) to accept (4, 4.5, 4.5) with just one week of revisions

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don't make things actually work the next PhD metagame essay focuses on avoiding a bad (non-meta) strategy. here's what i mean: in fields like computer science, your research is temptingly adjacent to making a working, useful system.

PHD METAGAME - next essay out: "how to pick your phd school" (link below sorry) you gotta balance advisor match w/ school's prestige. what do you do? i don't know but boy I sure managed to write 1800 words about it

Place 4/100 is #Seville #Spain (travel recap) (new Spain thread) Immediately defeated (again) by Spain's Spanish. Years conjugating verbs went out my ears as I just tried to parse a single word. I eventually figured out one: "vale" ("OK").

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next PHD METAGAME entry live: "don't try to reform science" (link below) did you know there are two sciences? PhDs seem to attract a lot of smart, idealistic kids who are interested in doing Science 1 and don’t realize that they’ve signed up to do Science 2.

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I created this multiplayer boat simulation in a 2 day hack/jam with my artist friend @spacefiller.bsky.social. There's not much game play right now per se, but it's been surprisingly soothing to boat around with friends in a big pool. Let us know if you have any ideas for features!!