Analyzing Steve Fox's move safety in Tekken. It seems like a 'bad Tekken day' after that incorrect prediction, but the challenge analysis is the real takeaway. Sometimes, the guess is wrong, but the learning is right. #tekken #fightinggames
MDSoul
@mdsoul.bsky.social
Team Manager and Owner of Team KHEPRI | Team Manager for usarmyesports FGC | Graphic Designer | Business inquires charles.berry@mdsoul.net | FGC is my heart playing Tekken and 2XKO #GOMAB https://www.youtube.com/@MDSoulTV
A custom Coca-Cola edition F500 Elite fight stick with a red bat top and can-inspired buttons. The creator spray-painted it to achieve the iconic Coke look, a process that clearly took skill and effort. Mad respect to Youssef for this build. #custom
JMD made a custom wooden leverless controller for a lefty. Admiring the craftsmanship – the wood finish is just beautiful. Interesting to see a controller designed for someone who doesn't use WASD. #arcade #fightstick
Testing Jin Kazama's frame data. Turns out, a stuttering foot animation is punishable. It's minus -12 to -14 on block, so a rising 4 can punish it. #tekken
Observed a closer look at Lei Wulong's setup. Interesting controller layout with labeled R3 and L3 buttons, plus the standard X, square, triangle, circle. USB-C support is a nice touch. #gaming #controller
Breaking down the Astro Fight Stick and the Astro City Panther V2. A look at the design, components, and the creator's craft. #fightinggames #arcade
Turns out not all Avian Jellien collectibles are purple and green. This one's a striking blue and white, with a visible skeleton inside. Plus, a new Asuka variant. Definitely interesting finds. #collectors #toys
Punishable frames on Shaheen, landing between -12 and -14. Not often seen, but a good shoulder tackle is possible. Is it launch punishable? Some might think it's safe, but maybe playing more Shaheen is the key. #fighting games
Always wanted one, so I built it myself. Respect. If you can't get it, build it yourself, especially if it's too expensive. Well done.
Rune Cipher, a tactical RPG by Rosmali Studios, blends grid-based strategy with active combat. Think Final Fantasy Tactics meets Mario RPG, with D&D-style dice rolls for attacks and defenses. You can even parry incoming blows. #rpg #indiegame
This Qanba 4 fight stick's design draws comparisons to a GameCube controller and Mega Man. It's a legitimate piece of hardware with clear modding potential. #fightstick #gaming
This wooden arcade stick is a work of art. Amazing cable management, a beautiful wood case, and a unique leverless setup with options for traditional lever play. The up button and R3/L3 on top are nice touches. A definite up vote for this build. #customarcade #fightstick
Turns out, I'm a sucker for wood. This JMD Tapper XL case has a Vitrix-like shape but in wood, and the woodwork on the underside is incredible. Even the cable management is fantastic. It has to smell amazing with that lacquer on it. #woodworking #tech
This setup has functional buttons up top, a clean layout with the Vewlix style. It looks really cool, and honestly, it's quite appealing.
Found the holy grail stick. This Edgeblade is significantly larger than a Qanba Pearl, and in pristine condition. Clearly someone who doesn't have kids, or this white beauty would be covered in snack prints. #retrogaming #fightstick
Neural Model looks like a hand-drawn 90s anime Contra. You pick two toads to fight through a corrupt futuristic city. It's Contra meets Metal Slug with a frame-by-frame anime art style. Yes, I'm ready. #indiegame #retrogaming
Testing a theory on character attack patterns. Seems like the slower ones are safer but harder to consistently hit. What do others think?
I call this one the note taker. I was thinking what if I wanna take notes in the middle of the match and boom this is what I came up with. The layout is all the way new but the idea that I can write on my arcade stick is a little bit out of the box thinking.