8Bit

@memoriesin8bit.bsky.social

Game developer / Saturday Morning Marble Game / #DDGravityDive / looking for a new #gamedev gig / DRM-Freedom fighter / Drinker of lotsa coffee / Onions are my own https://8bit-memories.com https://mastodon.gamedev.place/@memoriesin8bit

On my South Park rewatch I also saw the episode where Stan turned 10 and he became super cynical cause everything and everyone around him turned to shit, but in the end he learned he could live a normal life is he just got drunk on a daily basis. ... I learned something from that episode.

New month, new look at the electricity meter. I'm super happy. All my efforts over the past year have been successful. So much so that I can now run my shitty AC a few hours on hot days and we'll STILL save on the electricity bill!

I've been binging South Park for a while now - always putting on a few episodes while I work or play games and of the 15 and a half seasons spanning 1997 to 2012, almost every one feels like it was made today.

Me: Hmm how do I design this feature in a flexible way that does all I need and is ready for future ideas? Bethesda: So this train is basically just a person wearing a train as a hat.

Good lord is it hard to not just buy the Xenoblade 2 upgrade pack. But I REALLY want to rebuy all those games physical again. So ... gotta wait till October to play 2 again.

Still looking for a new #gamedev studio to call home. Worked professionally with Unreal for 10+ years and due to my solo projects am proficient in Unity & Godot. My heart is Game Design, my blood is code. Flexible work hours and rates. Interested? Ping me! Portfolio: 8bit-memories.com

Firmware v1.5.0 for #Analogue3D now has internal upscaling. And this is really awesome. Games still output at the same res, but texture filtering and AA is way more consistent and textures are legible up to a much greater distance. A much more coherent image which is welcome on a big display.