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@memorymimic.bsky.social

multifandom (nomoon.jar, polymorphite, delusional office, nullscape) it/they transhet guy es/eng/bit of jp pfp by @sakitou0328.bsky.social !! https://memorymimic.carrd.co

An exciting and scary announcement about the future of Hajimeli! (Alt text is slightly cut off due to character limits. No necessary information is left out of the alt text)

Hello everyone! Cheryl here, with exciting and scary news.
Beginning today, Hajimeli is moving forward into the path of fully
self-publishing our games.

SKY HOUR WORKS was extremely important in helping Hajimeli gain
recognition during the development of our prior game vivid/stasis,
as well as assisting with getting two of our currently in-development
rhythm game projects, polymorphite and spherene, off the ground.

As I look into the future, and what I want to bring to my game
projects, and after some reflection, I decided to talk with SKY HOUR
WORKS about self-publishing my games under Hajimeli going forward. I
have a vision for a specific identity for Hajimeli and the kinds of
games I release under it, and as the road goes on, it started to seem
more and more like a good idea to present things as my own wholly
unique, weird little blend of storytelling about life, love, and dumb
nerd stuff, without a prior expectation (since SKY HOUR WORKS’ games
are pretty different, but also very good)!

So, what does this mean for you guys, the players? Well, nothing,
really! All it means for you is that “SKY HOUR WORKS” won’t be listed
as a publisher for polymorphite and spherene.

Behind the scenes, it means a few other things, but nothing important
enough to detail in a public announcement like this. However, I can
list one thing that may come as a result of this; I have put thought
into setting up a Hajimeli Patreon page to assist with development
costs! I will leave a poll in the replies of this post where you can
leave your vote on if you’d subscribe to something like that if it got
you exclusive development updates, and even maybe playable content
early. I can’t promise anything, but I want to do it, since so many
people have voiced wanting to support our games, and polymorphite is
about a year behind schedule because of vivid/stasis: NEUTRON:HEXIMA’s
development (oops)!

Thank you for reading and understanding!
- Cheryl Stelli

polymorphite's demo will release in September 2026 and contain 6 songs you can play for free! Additionally, previews of other gameplay features, like Concepts and Aspects, will be available in this demo. Please look forward to it!

prismatophite - log()
just for the weekend. - garbyte
Elegant Battle to the Death - Natah_DN
Plasma Error - Altermis
Dayglass. - ferretdot
kuiper wandering - Foodbot

In polymorphite, everything about your score is determined by your character's statistics and capabilities; but there's still raw rhythm game accuracy to take into account! At the end of a song, you'll be graded on both your rhythm game prowess and your performance in decrypting data blocks.

I really don't care if people yume ship with my characters or whatever but if youre going to do that the least you can do. The LEAST you can do. is not misgender them. you can see how they are referred to in the text of my games. yes they arent real people but You Shouldn't Misgender Them Anyway

Adding onto this; even if they aren’t real it’s still a real reflection of how the person would treat a real trans person lol. Don’t rip out the identity of a minority to put them back into “societal normativity”. It’s extremely rude, disrespectful and disgusting.

Hajimeli@hajimeli.net · 4w ago

I really don't care if people yume ship with my characters or whatever but if youre going to do that the least you can do. The LEAST you can do. is not misgender them. you can see how they are referred to in the text of my games. yes they arent real people but You Shouldn't Misgender Them Anyway

Hajimeli invites you to the vivid/stasis - 1st "End of Early Access" Anniversary livestream on July 5th, 2026. We'll be listening through the new vivid/stasis ENCORE DISC soundtrack, followed by Q&A's with various team members, and general developer hangout after! See you then! ^-^

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polymorphite has received 1,000 wishlists! As a reward, here is a preview of "kuiper wandering" by Foodbot; a new original track for the game. Let this airy electronic track carry you through the universe. At 2,000 wishlists, we'll share more information about game systems, like Aspects!

Well, you guys are insane and already got polymorphite to 630 wishlists, so as promised, here's a preview of one of the new original songs that will be playable in the demo! On top of being a trance-techno banger by log(), this also serves as the tutorial music for the game.

I was out for a ride and Softy surprised me with this so you guys get to see it too! Happy pride month from your favorite (or least favorite) queer game studio!

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