Caitlin

@mholiv.bsky.social

Person passionate about open source software, open hardware and the human right to not be controlled by mega corps. She/Her

Huge congratulations to the #bevy team with their #bsn implementstion. It’s a huge quality of life change for bevy #GameDev / #IndieGameDev In my settings panel alone switching to composed bsn! Resulted in 3000 line of code reduction. I’m excited to be able to move bsn into files eventually.

A terminal screen shot showing -4600 / +1600 lines of code for a reduction of 3000 lines of code.

Tip for #IndieGameDev / #GameDev working on LARGE games in #bevy Focus harder on plugin isolation. I am breaking my game into workspace crates and the “exceptions” I made are painful. If I knew I would have to break things out into crates I would not have treated isolation as an academic nicety.

Me last year: Man #Satisfactory belt splines are really janky and rough. Me today working on belt systems: I’m so sorry Sarisfsctoy game devs for every bad thought I ever had for your belts. Belts splines are hard.

In light or recent events I think a strong European Union founded in shared values is essential. Yes there are flaws. And yes we can purity check our selfs into micro groups but given the global scale of power we need to start with something. #EU #Venezuela #Ukraine

Top half: large USA and chine cubes next to many small Europe country cubes. Bottom half: Large EU, USA, and China cubes. All of equal size.

My induction burner started shorting every time I plugged it in. Conveniently 2 months after the warrantee ended. A bit of multi metering later I found that the Rectifier and one of the IGBTs were dead. €4 in parts fixed it. Saved like €200 by fixing instead of replacing. #RightToRepair #soldering

Two IGBTs and a Bridge along with many other THT parts on a tan PCB. Bulky thick soldering on a high power PCB.The reassembled and working induction burner sitting on the kitchen counter.

Protip for those of you porting your games from #bevy 0.16 to 0.17. Make sure to set Pickable properly on full screen entries. I spent too much time getting scroll working. TLDR: the loading screen that I tweened transparent was still there and was intercepting everything. #IndieGameDev