Michael Tanzillo

@michaeltanzillo.bsky.social

Head of 3D Technical Artists at Substance 3D | Adobe. Artist on animated films for 13 years. Co-founder Creator of The 3D Artist Newsletter and Community. Academy of Animated Art. Co-Author Lighting for Animation. https://linktr.ee/michaeltanzillo

Did you know they used to use fish scales in car paint?!?! In the 1930s, the first round of metallic paint was made with fish scales!!! I cover that, along with the entire history and process of automotive design, in the latest 3D Artist Newsletter article! 3dartist.substack.com/p/3d-automot...

3D Automotive Deep Dive 02 - From Sketch to Steel: How a Car Actually Gets Designed

Where the process breaks down, why it still works anyway, and why car paint might be the hardest problem in the industry

3dartist.substack.com

Your portfolio site should feel unique, not like you picked the least bad template. I built mine with Claude Code, GitHub, and Vercel. No coding background required. You just have to know what you want to say about yourself, which is worth figuring out anyway. 3dartist.substack.com/p/every-3d-a...

Every 3D Artist Needs a Better Portfolio Site. Here's How to Build One.

A Step-by-Step Guide Using Claude Code, GitHub, and Vercel for Free

3dartist.substack.com

New 3D job openings are up on The 3D Artist newsletter. This week's list is all over the map...Nike footwear, Ford vehicle configurators, Roblox's internal creative studio, Mattel gaming, Fanatics collectibles and more! 3dartist.substack.com/p/even-more-...

Even More 3D Job Openings!

From Nike to Ford vehicle configurators to luxury furniture to Tesla’s app to a Roblox studio, the range this week covers nearly every corner of the industry.

3dartist.substack.com

Motion graphics isn’t just creative. It’s a business. You’re not building a product. You’re solving a need. Fast. That’s why speed matters. This one was fun to write. Probably the most “real” part of the series so far. New deep dive ↓ 3dartist.substack.com/p/3d-motion-...

3D Motion Graphics Deep Dive 05: The Business of Motion Graphics

Up to this point, we’ve talked about history, tools, and workflows.

3dartist.substack.com