The sound of a genie trying to escape a lamp in Apple Picker started with... a metal cup. 🏆😃 This video shows a few of the recordings I captured and the final sound in-game. The cup is actually a prize I won in an audio freelancing bootcamp back in 2019. Nice to finally put it to work. 🍎🎧
Michal Sinka
@michalsinka.bsky.social
🎵 I combine custom game music and audio implementation to give small indie teams polished, responsive game audio. 🎮 🇨🇭 Game Composer & Audio Designer | Wwise | Indie Games 🎸 Guitarist & Bassist 🌍 https://linktr.ee/michalsinka
What a milestone for the team! 💚🐎 Congratulations to @thoglistudios.com and @themanequest.com on being featured in the Women-Led Games Showcase. Proud to be part of the journey and excited for everything that's still to come.
NEW GAMEPLAY TRAILER Horses of Hoofprint Bay was part of the Women-Led Games Showcase on the channels of The Game Awards just now 😱 Watch the new trailer right here:
Working on incremental games taught me something interesting about game audio: A sound that feels great 10 times can become unbearable after 1,000. Satisfying > realistic. Long-session fatigue changes a lot about how you design audio.
Hoof sounds for Horses of Hoofprint Bay took more iteration than expected. Even a high-end horse library didn’t fit out of the box. EQ shaping (Zelda references) made it click. Lesson: source material is only the starting point. Design happens in context. @thoglistudios.com @themanequest.com
My wife hated how the trailer ends. 🦄💀 Still, I’m super excited to have scored the trailer and created the SFX for it. Looking forward to continuing with the rest of the music and audio for the game.
🍎Pick apples. 🧞Wish for Apples. 🦄(Don't) kill the unicorn. The Applefication of everything begins now. 👁️✨👁️ Apple Picker is coming to Steam! 👻 #indiedev #indiegame #applepicker #incremental #steam
Way to go @thoglistudios.com & @themanequest.com! 📈🔥🥳 Huge congrats on the incredible momentum. 👏 Proud to have contributed to the demo.
Horses of Hoofprint Bay has over FOURTY THOUSAND WISHLISTS now 😍😍 Thank you all so much and here's to even more 💪💪💪
Wwise + Godot Engine integration is surprisingly smooth. Compared to Unity, it’s basically: download → unzip → drop into Godot project folder → done. No friction. Just works.
Hey devs, We are a small, family-run publisher based in Switzerland. We are currently looking for PC games to publish this autumn, as well as for 2027 and beyond. We'd love to see your projects! We look forward to receiving your pitches at: chat@metaroot.ch
when the hoof picking sound hits just right 👌😌
🎧 From a real hoof pick to a game sound 🐎 Raw recording → cleaned & processed → in-game sound for Horses of Hoofprint Bay Play the demo: store.steampowered.com/app/4335510/... @thoglistudios.com @themanequest.com
IGN Germany lists Horses of Hoofprint Bay as a highlight of German Indie Gems seen at GG Bavaria 😍😍 de.ign.com/indie-games/...
Vergesst Triple-A: Diese 4 deutschen Indie-Perlen solltet ihr 2026 auf dem Schirm haben
Frischer Wind aus der deutschen Entwicklerszene: Wir waren auf der GG Bavaria unterwegs und haben fünf Spiele entdeckt, die das Zeug zum nächsten großen Ding haben – vom Hardcore-Survival bis zum char...
de.ign.com
🎧 From a real hoof pick to a game sound 🐎 Raw recording → cleaned & processed → in-game sound for Horses of Hoofprint Bay Play the demo: store.steampowered.com/app/4335510/... @thoglistudios.com @themanequest.com
Really really looking forward to this! 🤗 Gamespace Conference Swiss Game Hub, Zurich 8+9 October 2026
We are organizing our own industry conference: Gamespace! | 8. + 9. October 2026 The Gamespace Conference will bring together the international gaming industry in Zurich, Switzerland, for two days from 8 to 9 October 2026! FOR FUTURE ANNOUNCEMENTS SIGN UP HERE: gamespace.ch
sorry I already bragged about our review score yesterday I know but we actually reached the Overwhelmingly Positive label (500+ reviews at 95+ percent positive) this morning, just one week after releasing the Demo, and that's just.... that's very nice okay 🥹
I'm assuming some of you *don't* refresh the Horses of Hoofprint Bay Demo Store Page several times every day so I'll just let y'all know that the game is sitting at almost 450 reviews at a 99% positive ratio. I expected the demo to do nicely but this is beyond what I dared hope for.
OUT NOW: The DEMO of Horses of Hoofprint Bay is now available to play on Steam 😱 Get your nostalgic horse game playtime right here and let us know what you think! 👇💖 store.steampowered.com/app/4335510/...
This makes me super happy! 🤗🤩 Congrats @thoglistudios.com and @themanequest.com! 🥳
Hoofprint Bay now has more concurrent players in its demo right now than Legend of Khiimori ever had, and that one was one of the top 40 in the october next fest 💀 We weren‘t gonna do Feb next fest bc release is too far away but uuuuhmmmm should we??
There's so many cute options for tack already! Can't wait to see what more gets added after the demo. What are you excited for in Horses of Hoofprint Bay? Full first impressions on my YouTube!💚 youtu.be/33azGT0XYJI @thoglistudios.com @themanequest.com #cozygames #horsegame #horsesofhoofprintbay
The Horses of Hoofprint Bay demo is finally out! 🐎💎 Had a blast working on the music and sound design. 🤩🎵 Play it now: store.steampowered.com/app/4335510/... @thoglistudios.com @themanequest.com
OUT NOW: The DEMO of Horses of Hoofprint Bay is now available to play on Steam 😱 Get your nostalgic horse game playtime right here and let us know what you think! 👇💖 store.steampowered.com/app/4335510/...
We're planning to launch our free public demo on February 16th! We've sent advance access keys to content creators today and yesterday, and we're SO excited to see what everyone thinks! 🥰🥰🥰
If you want to play the demo of the best (source: me) upcoming horse game ahead of everyone else and write/talk about it, you should NOW sign up here if you haven't already and/or otherwise let me know please 🙏💖 www.themanequest.com/content-crea...
The art in Horses of Hoofprint Bay is simply stunning! 😍 Public demo coming later this month. 🤗 store.steampowered.com/app/3727090/... @thoglistudios.com
got a whole bunch of icons done today! see it *can* be fun but for some reason I really have to hype myself up for this 😅 getting the exact right amount of detail vs readability at various screen sizes is tough!
I played In Full Bloom at Gamescom last year. Such a fun game! Looking forward to the demo going public very soon. 👏
We've been teasing a new menu for a while and next week it's finally time: Our new demo of In Full Bloom will be released on 02.02.2026 The demo will serve around 10-15 minutes of gameplay and include a whole new growth stage! #indiegames #indiedev #tamagotchi #katamari #asmr youtu.be/gnyTCHS0kB8
Field recording at a horse stable for Horses of Hoofprint Bay 🐎🔊 Currycombs, hoof picks, brushes, and other textures that will help bring the hand-drawn, tactile game world to life. Hard to source elsewhere, so recording on location was key. @thoglistudios.com @themanequest.com
Scoring the trailer for Horses of Hoofprint Bay 🎶🐎 The brief: organic, playful, grounded. No big cinematic gestures, just music for a hand-drawn, European world. So, I chose live guitars, bass, and real drums. Excited to be on board for the game’s demo, too! @thoglistudios.com @themanequest.com
Oooooh, super excited about this! And… is that Joel Schoch on music again? 🤩 @okomotive.ch
NEW GAME ANNOUNCEMENT 😍 PinKeep is a pinball deckbuilding roguelite – Master the ball and flippers to collect resources and defeat your enemies! Demo coming in January, wishlist now! 👇
So happy to see this, and huge congrats to Timon and @metaroot.bsky.social! 👏
Still can’t believe this is real. Half a million people… playing The FarmerWasReplaced?! 🤯 So grateful. 💛
Another round of TV placements from the past months. Super excited to see my music land in so many different shows again. Grateful for the publishers and teams who help make it happen. 📺🎶 #sync #tv #productionmusic
Gave a talk last night at @swissgamehub.bsky.social about how I used Wwise to build a professional audio pipeline for Inventorix. I wasn’t sure how a room full of non-audio people would react, but they leaned in, asked great questions, and made it a really special evening. #indiedev #gameaudio 🎮🎧
This unique gem of a game will be part of Steam Animal Fest this coming week! 🐎🎮 Check it out here: store.steampowered.com/app/3727090/... #indiedev @thoglistudios.com @themanequest.com
We‘ll be part of Steam‘s animal fest the coming week 😍😍 Make sure to check Steam tomorrow for a lot of discounts on cozy animal-focused game experiences… and maybe tell your friends about Horses of Hoofprint Bay 👀
🎵 One of my favorite bits of sound design in INVENTORIX was the money “kaching” I made 11 short synth hits tuned to a dominant pentatonic scale - small payouts trigger single notes, big ones play short melodic “kaching lines” 💸 Read more: tinyurl.com/4h9a84ss #gameaudio #indiedev #inventorix
Inventorix: From Two-Person Team to Middleware Workflow | Audiokinetic Blog
Discover how a two-person team achieved polished, professional audio using Wwise for the indie game Inventorix.
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sometimes the creators of your childhood favorite games refuse to re-release or remaster their 20yo game despite it being a massive success at the time and you just have to take matters into your own hand 😌