Mike Dolan
@mikedolan.bsky.social
Making games using Unreal Engine. Working on gamedev is my primary focus, but I also work in Blender for 3D modeling and Aseprite for pixelart! Current projects: Retro FPS ImSim-lite sci-fi series, and an isometric samurai slasher.
Here is a little video of the thing I've been making. #gamedev #unrealengine
Did you know one of @johnromero.bsky.social 's favorite games is on sale for $11.99? I think I need to get it to see what's up. www.pcgamer.com/gaming-indus... Ghost Recon: store.steampowered.com/app/2231380/...
Doom co-creator John Romero adores Ghost Recon and has over 3,000 hours in World of Warcraft: 'God, I lived in that game every day for five years'
The co-founder of id Software and Romero Games takes us on a tour of his games library.
pcgamer.com
Cool method for skyboxes in #unreal ...something I struggle with. tinerasoft.net/blog/creatin...
[tinerasoft]
tinerasoft.net
Just know that for all my complaints about the way the game ended, I still put in like 40 hours of my life playing Farcry Primal and I really enjoyed it. So thank you to everyone who worked on it. It was a cool game 😀
Man... design flaw in Far Cry Primal... you can beat the bosses by the character side quest need to be completed before you can roll credits. Now i gotta grind out some missions i kinda didnt care about that didn't have any effect on taking down the big bads. 😤
Adobe stock is down because they have an antagonistic relationship with their core customers with predatory subscriptions, culminating with their attempt to impliment and compete as an AI company which their core customers absolutely hate.
Just heard about Ucupaint, a blender addon with a substance painter luke workflow. Pretty sure its free...? extensions.blender.org/add-ons/ucup... pretty cool. #blender #gamedev
Ucupaint
Layer based painting for Eevee and Cycles
extensions.blender.org
back in the 80s and 90s you got like one or 2 games a year for your nintendo or atari cause thats all your parents could afford. Games were like $100 in todays money. And then shareware came out and demo discs and you just played all that free stuff and wondered what the full games were like...
My dog has been freaking out as I play Far Cry Primal because of all the animal sounds.
Ten years ago today we shipped Firewatch. I say this every anniversary but it feels both like a lifetime ago and like it was yesterday. Thank you everyone who played it back then or played it today for the first time. Thank you to everyone on the team, I’m still so proud of what we made.
Is there an arcade machine collector website analogous to what Pinside is for pinball? #arcadesky #arcade
The Real Adobe Killer was Adobe all along. I just hope they spin off Mixamo and Substance and dont just delete them from existance...
First #screenshotsaturday of 2026 - we have enemies on our tail! #indiegamedev #unrealengine #spacegame
Here's a video of the current project - fun to play!! youtu.be/XQ-OyPuz9Io #gamedev
Space in Unreal Engine - Testing boosts and drift and the random scene gen
YouTube video by Mike Dolan
youtu.be
yes I am back doing my space ship trail bs. because its the good things in life you must focus on. once you play Homeworld and see all the ships with their trails, it never leaves your brain. #indiegamedev #unrealengine #spacegame
Here is a video of the system in unity from 9 years ago! Still a few things to add to my unreal version. #gamedev youtu.be/c1kBfRbAXlw?...
Procedural Galaxy Generation in Space Warfare: Infinite
YouTube video by Mike Dolan
youtu.be
I did some math and made a spiral galaxy in blueprints. #unrealengine remaking something i did in Unity many years ago. Next step is making the stars different types and adding some sort of selection. These are all ISM spheres. #gamedev #spacegame
Just finished the halo tv show on netflix. It was a little rough at the start but I enjoyed it by the end. The battles were pretty fun. I'd be down for a season 3 id netflix resurrects it.
Added in Mech movement damage. Now you can stomp around and destroy things like your enemies #ue5 #mech #indiegame #screenshotsaturday #gamedev
compression will mess this up but wall run and mantling is all we’ll need for this one I think! #gamedev #screenshotsaturday #7dfps #createwithluxe
Stellar Observatories in my Indie Space Game just got a new design. #spacegame #spacegames #spacesim #space #videogames #gamedev #indiedev #indiegamedev #indiegame #indiegames #redvery #screenshotsaturday