Milo is out now in Steam Early Access 🐀 Our old-school COD-Zombies-style co-op horde shooter: 1–4 players, cultist hordes, a rat army, an arcade, and far too much cream. store.steampowered.com/app/2665020/... #indiegame #gamedev
Milo
@milothegame.bsky.social
Co-op WWII horde shooter for 1–4 players. Fight waves of deranged cultists, grow your rat army and turn corpses into explosions. 🐀 Steam Early Access from Oct 29: s.team/a/2665020 💬 Discord: discord.gg/f4z7V7Jer2 🔗 linktr.ee/milogame
5 years of solo dev. 2 hours to go. Milo hits Steam Early Access today at 8 AM PT. 🎥 www.tiktok.com/@ratcreamgames store.steampowered.com/app/2665020/... #indiegame #gamedev
POV: you found high ground. Persistent gore, shell casings that stay, per-weapon bullet penetration, rats that clean up the bodies, and corpses you can detonate. Milo hits Steam Early Access tomorrow Oct 29. 🎥 www.tiktok.com/@ratcreamgames store.steampowered.com/app/2665020/... #gamedev #indiedev
Will you survive his cruel game? Milo launches tomorrow at 8 AM PT on Steam Early Access. store.steampowered.com/app/2665020/... #indiehorror #indiegame
Tomorrow. Milo launches in Steam Early Access on Thursday, Oct 29 at 8 AM PT. Wishlist: store.steampowered.com/app/2665020/... #WishlistWednesday #indiegame #gamedev
This is Milo 🐀 A 1–4 player co-op WWII horde shooter. Fight waves of deranged cultists, grow your rat army, pop corpses for ammo and buffs, then cash out at Traang’s arcade. Steam Early Access: Thursday, Oct 29, 8 AM PT store.steampowered.com/app/2665020/... #indiegame #gamedev
“I’m making a co-op shooter where you build an army of rats and sacrifice yourself into an arcade. Let me explain.” Spencer’s 20-second pitch for Milo, out Thursday at 8 AM PT 👇 🎥 www.tiktok.com/@ratcreamgames Wishlist: store.steampowered.com/app/2665020/...
Trapped in a nightmare. No memories to call your own. Milo hits Steam Early Access Thursday, Oct 29 at 8 AM PT. store.steampowered.com/app/2665020/...
Every shell casing, dropped mag and bit of gore in Milo stays for the whole run. Hierarchical instanced static meshes let hundreds of thousands of them pile up cheaply, so by the end the map tells the story of how you died. 🎥 www.tiktok.com/@ratcreamgames #gamedev #UnrealEngine
Spencer lost interest in COD Zombies after Black Ops 1, so he spent 5 years building his own. That game is Milo, and it hits Steam Early Access on Thursday. 🎥 www.tiktok.com/@ratcreamgames Wishlist: store.steampowered.com/app/2665020/...
The trenches are waking up. Milo hits Steam Early Access this Thursday, Oct 29. A 1–4 player co-op WWII horde shooter. Wishlist: store.steampowered.com/app/2665020/... #indiegame #gamedev #codzombies