flip phone minato

@minatums.drive-in.lol

joey jeoy.dev m/29/♐/xrd raven/jrpgs technical artist at iRacing who can't even drive 🚗 (opinions are mine and dont reflect iracing/nascar)

If you're at #CEO2026 you've GOT to check out Mega Knockdown, this game rips. Turn based fighter with all the fundamentals you'd expect from a 2D fighter, zoners grapplers the whole mix. It's even got an Akuma now! Sign up for the bracket too! Expect to hear me shill this A LOT this weekend.

Mega Knockdown 🔜 CEO 2026@megaknockdown.com · 6d ago

Mega Knockdown and 15 other games will be at #CEO2026 for the Indie Games Showcase! Check out the full list of games here: ceogaming.org/ceo/indie-ga... Sign up for our side tournament: challonge.com/MKD_CEO_2026

a lot of unreal's decisions benefit a unified workflow across multiple industries, not just games- ACES tonemapping is a film standard that helps make a lot of numbers in color correction line up with the same things as other pipelines. This shortcuts a lot of decision making and creates a "control"

Ryn@wistfulhopes.bsky.social · 5d ago

while messing with sonic racing crossworlds modding a few months back, i realized that dull, sort of gray/washed out look in a lot of ue5 games is because the ACES filmic tonemapper (left) isn't really that appealing. AgX (right) with some balancing is a lot nicer