miuku

@miuku.xyz

i just turn on my computron and do whatever i feel like doing blessed with divine intellect i do not support the use of ai in art, coding, or anywhere it's replacing human creativity/intelligence

the worst part about coding in current year is everyone assuming you used ai, or suggesting you use ai to add some feature. some of us still prefer the old ways the butlerian jihad can't happen soon enough, my friends

talking to someone who only logs into SL to goon is such a weird experience, it's like encountering a wild animal that has nothing on their mind except hunting for prey. they are a completely different species of human. they can't even fathom why someone would log into SL for any other reason

self-constructing construction helmet main part is one sphere prim, cut+dimple params slice it into an 8x8 grid so each cell reveals as its own panel w/o needing seperate prims. as each row finishes, the sphere prims used for the rows are merged into the "complete" sphere

second life dot com medusa hair made from prims using FABRIK. ugly cause it's prims but also cause lsl gets very slow when animating so many prims, so i had to limit the detail greatly. i think IK in sl is largely a waste of time but sometimes it's fun seeing how far you can go with SL's limits

Well, it finally happened! After 9 years of Unity dominance, Godot was the most used game engine for GMTK Game Jam 2026 submissions. 🤖 Godot - 47% 🎮 Unity - 34% 🛠️GameMaker - 5% 🚀 Unreal Engine - 3% ✨ Other - 11%

Pie chart showing game engines used to create 10,511 GMTK Game Jam games in 2026. Godot has the largest slice with 47%. Then Unity with 34%. Other with 11%. Game Maker with 5%. And Unreal Engine with 3%.

blue hour settling in while a light drizzle starts to blur the outside.. its dark, quiet i sink into my bed and feel the weight of the day slowly leaving my body the rain grows heavier against the roof and the sound of it carries me away from the noise of the day and into sleep