In our latest gaming session, at least one player wished for studded tires to become a feature. #ScreenshotSaturday #IndieGame #GameDev
Mobile Last
@mobilelast.bsky.social
🎮Spare-time solo game dev. Currently building Hanaa — a turn-based local multiplayer racing with a '70s vibe. Casual fun: aim, push, and hope for the best. 🕹️Try the free demo for Windows: mobilelast.itch.io/hanaa Feedback welcome. Thanks!
It’s #FollowFriday 🤗 While we wait for the #Steam Cooking Fest 🥳, we’re already in a cooking mood 🍳 Head Chef is on Steam 👇 store.steampowered.com/app/2779740/... #indiedev #gamedev #cozygames
Head Chef on Steam
Head Chef is a restaurant management game. Supply the kitchen, select your staff, overcome challenges, create a delicious menu and… cook! Make your guests happy and find your way to the stars. Keep co...
store.steampowered.com
We're honoured to be this week's official #TurnBasedThursday host #GameDev and #IndieDev, share your turn based games in the replies with a screenshot or clip and your store link. Don't forget the hashtag! Players, ❤️ 🔁 and wishlist your favourites. It's spooky season, so bring your monsters.
A late announcement: I let Hanaa 0.19.0 loose on Friday with its new handsome racers, full gamepad support, and lots of technical improvements. Feel free to give it a try and tell me what you think! It's #free. #IndieGame #Release mobilelast.itch.io/hanaa/devlog...
#Devlog 70. It seems I completely forgot to post about the latest game version on Friday. I’ll do that tomorrow. #GameDev #GameDevelopment mobilelast.itch.io/hanaa/devlog...
Jack-o'-lanterns certainly have their creepiness, but I'd say their Finnish counterpart can be even scarier. And it doesn't stop frightening people until Christmas (or Joulu, as we call it here) is over. #ScreenshotSaturday #GameDev #IndieGame #Kekripukki
It's #TurnBasedThursday! I'm delighted to be this week’s official host. As the spooky season nears, let's summon some turn based games! Devs - show us your games... and don't forget the #TurnBasedThursday hashtag, & 🔁 re-share Players - ❤️, ✅ wishlist & 🔁 re-share #indiedev #indiegame
#Devlog 69 about a week when I've had the rare feeling that everything is somehow very much under control.🥁✨ #GameDev #ItchIo mobilelast.itch.io/hanaa/devlog...
A milestone achieved! Every feature in the game is now usable with gamepads. Selecting a racer in hot-seat mode and changing its head was the last piece to fall into place. #ScreenshotSaturday #GameDev #IndieGame #UI
So excited and proud to be hosting the official #TurnBasedThursday on Bsky! I'm hosting live from NEXUS in Dublin today! I want to see all your #GameDev updates, so hit me with your art, trailers, and infos! Show Me What You Got!
Time to end this early Halloween with closeups of the finalized pumpkin-headed racer. Pleasingly, there was no shortage of good tutorials this time. #Blender #Substance #Unity #3DModel
#Devlog 68. Looks like last week was quite nicely balanced mix of visual, technical, and social stuff. #GameDev #ItchIo mobilelast.itch.io/hanaa/devlog...
I haven't added themed heads since the Easter witch and Yule hat, so I made sure the Halloween decorations were ready in time. The Finnish Kekripukki head is a bit more of a challenge, but it's on my list too. #ScreenshotSaturday #GameDev #IndieGame
NatureManufacture has some great AAA-level assets, but stripping and optimizing millions of shader variants for my needs is quite a cumbersome job. Luckily, there’s an easier solution. #Shader #Programming #UI
No rushing. Just big brains chilling and taking turns. 🧠 It's our turn to host the official #TurnBasedThursday again. Now it’s your turn to show us what you’ve got! 👇
#Devlog 67. A little tech, a little flowers, and lots of progress. Dependency-wise, the game is almost up to date, which means it's time for something fun. #GameDev #ItchIo mobilelast.itch.io/hanaa/devlog...
Positive ending to my dreaded tech-week. The update to #Unity 6.5 went almost as smoothly as 6.4. Only the UI-Extensions middleware had issues, but as I only used it for experiments, not in the game itself, I didn't bother fixing it. Just removed the whole thing. #IndieGameDev
Years ago, when I was in the military draft, there was a psychological test with an infamous question that went something like "Have you ever felt urged to draw flowers?" I don't remember what I answered, but now the answer would be clear. #ScreenshotSaturday #GameDev #IndieGame #Inkscape #Gimp
Turn-based is BASED! Honored and excited to be this week's official #TurnBasedThursday host! #gamedevs be ready to share your games using the hashtag and #gamers, smash that 🔁 Repost & ❤️ Like buttons on your favorites ones!
#Devlog 66. Technical debt is starting to take its toll, and focusing on it might mean fewer visual enhancements in the near future. Hopefully, there won't be any deteriorations either. #GameDev #SoloDev mobilelast.itch.io/hanaa/devlog...
After multiple victorious races, the winner deserves a certificate. This has been a good exercise in all kinds of #Inkscape tricks. #ScreenshotSaturday #GameDev #IndieGame
Excited to host this week's official #TurnBasedThursday thread! 🎮 If you're a #gamedev with a turn-based game, showcase it in the replies, and use the hashtag #TurnBasedThursday. We're all boosting this thread! ♖ If you love turn-based #Gaming: ❤️, 🔁, & follow your faves!
#IndieDevs, how are you trying to connect with content creators? Tell us in the comments below and share your successes/failures/lessons learnt if you want. #ContentCreators - feel free to post your favorite way of being contacted by unknown developers! #GameDev #IndieGame
Are you familiar with Hanaa, one of the few (if not the only) #LocalMultiplayer #TurnBased #Racing #IndieGame around? The latest version is freely available on Itch. Give it a go, and let your opinion shape the development! mobilelast.itch.io/hanaa
#Devlog 65. Failed to stick to my monthly release routine. Missing a release date must be the most professional thing I've done with this game so far. #GameDev #DevLife mobilelast.itch.io/hanaa/devlog...
Guys, I was just making a silly little ball game and I think I've accidentally set new standard for pillow physics in the AAA industry??? 🫠 (Sound on please!) #indiegame #physics #gamedev #screenshotsaturday
Not sure if this is for #ScreenshotSaturday or #SoundSaturday. But anyway, I had the flu last week, and my ears kept popping open and getting blocked again. Pretty weird feeling, and I can tell you: these collisions sounded quite psychedelic. #IndieGame #GameDev
Wishlist Now : store.steampowered.com/app/4926090/... SHORAPAN is a blend of visual novel and point-and-click adventure, set in a strange city beneath an eternally crimson sky. Every frame, animation, and sound is handcrafted, without the use of AI. #darkfantasy #visualnovel #ScreenshotSaturday