Mohit Malik🔸
@mohit3dart.bsky.social
🌱 3d • blender enthusiast • procedural • he/him • beacons.ai/mohit3dart
released 16 .blend files for free (using blender 5.0's shader repeat zone) ko-fi.com/s/a622de0db9
I put together a little trailer for our Steam store page. The project is basically done at this point and I'm super stoked to finally release it soon! store.steampowered.com/app/3775050/... #b3d #godotengine #gamedev
Our open source game project has a Steam page! Wishlist it now to get notified once it releases: store.steampowered.com/app/3775050/... Learn more and get the production assets on Blender Studio website: studio.blender.org/blog/steam-p... #b3d #godotengine #gamedev #BlenderStudio #dogwalk
DOGWALK on Steam
Play as a big adorable dog and explore a hand-crafted winter forest with a little kid in tow. A short, free, open source project brought to you by Blender Studio.
store.steampowered.com
final wrap! did things I once thought were impossible with blender, learned a lot, and grateful for all the support! #b3d #mayterials2025
all the mayterials I made using blender shader nodes #b3d #mayterials2025
all the mayterials I made using blender shader nodes #b3d #mayterials2025
Implementing stop-motion style animation for DOGWALK was fascinating. We animated the characters on 2s (meaning 12 fps). To make the movement sync up I made sure the animation blending & character rotation is matching that, instead of just using linear interpolation! #b3d #godotengine #gamedev
obsessed with these iridescent tiles • illuminated wip #b3d #mayterials
now no one can say it's unorganized • ceramic wip #b3d #mayterials
making progress, but slow • fortress wip #b3d #mayterials
#06 - Ceramic I love working on tile type materials, and this one was so much fun. I really enjoyed exploring shapes and colors. #Mayterials #Mayterials2025
fortress wip • got a clever way to do uneven tiles in blender shader nodes #b3d #mayterials
scree wip • figured out a neat way to make and scatter rocks in blender shader nodes #b3d #mayterials