the best reason to watch Yumemita is to appreciate the crazy shit (positive) Miyako posts on Twitter
麦
@moogy0.bsky.social
J-E translator/editor. You probably know me from FMD Muramasa.
I've hit 100 hours combined in Ultrakill and Doom Eternal now current plan is to unlock and beat P-2 in Ultrakill, then go back and do the Master Levels in Eternal, since I never got around to them character action FPS is the best genre consisting of two games
Played the demos for Anomalith and Crymelight. The former took me 2 hours; the latter 30 minutes. While Anomalith's demo lets you play the first two or so hours of the game from the start, with full context, Crymelight's drops you right into the gameplay after a brief plot summary.
FuwaMoco singing Muramasa and Toaru Ryuu no Koi no Uta, pretty based behavior tbh
Finished Kyoto Xanadu. Difficult game to evaluate. I really like the characters and find the setting itself intriguing, but almost nothing is resolved by the end, and the final scene literally says "this is just the beginning" lol.
the final scene of Grow Up Show #04 was peak comedy show is really funny in general, it's the most I've laughed watching an anime in ages
oh yeah I cleared RR2 BokGak the other day but it was so boring that it doesn't really feel like an accomplishment 107 turns... apparently the initial run was even worse...? lol
played all of the harder charts in the Hololive rhythm game it's the usual prsk-style charting but not really offensive and the game is easy overall (both the charts themselves and the timing/detection) not really for me but it seems like a fine product for a more casual audience
P ranked all of layer 4, both 4-2 and 4-3 were very difficult think I have a better handle on movement and keeping track of smaller enemies during encounters now though 4-4 was first try... V2 is a pushover
How you know Kyoto Xanadu has soul: You're allowed to pick your own team name, and it's done by giving you an ABSURDLY long list of potential names
got all P ranks in Prelude and Act I of Ultrakill on Brutal 3-1 and 2-3 gave me the most trouble so far I should probably stop being lazy and get all the secrets/challenges in Prelude too
also, my copies of the Manosaba Switch port and second artbook came in today Acacia needs to release their next two games already!!!!!!!
it seems the Sasakoi anime was the Yuri Adaptation Pendulum swinging all the way to the "trashfire" side, and with this season and last it has swung to the "kinography" side now yuri fans must band together to overthrow Newtonian mechanics, that the pendulum may remain forever locked in place
logging into Blue Archive to discover I have to stop playing the game because I have the perfect number of rocks
okay I beat all of Ultrakill on Brutal minus the P levels (because I'm too bad to unlock them) 1-E was substantially harder than the rest of the game, nothing else even took me an hour
finally beat Fraud in Ultrakill, just on Violent for now since I'm rusty it's pretty much as hard and as long as the rest of the game combined... I dread doing it on Brutal
Viola is starting to remind me of Akirakki from Wixoss all roads lead to Okada in the end
The most fascinating part of Battle Garegga to me is how it innovates on "extra lives," turning them into a resource you want to proactively spend. They're not just buffers for mistakes or a tax you pay at the TLB.