MrJackphil

@mrjackphil.bsky.social

Solo game dev. Glad to collaborate. Making a game about running around. Maybe in a city. Maybe with intelligent NPC and story. Godot, Blender, Trenchbroom are my friends. But I don't know how to use them.

Why outlines so hard? Why I just can't "make it crisp and sharp and work everywhere". All those shader shenanigans mixed with hull inversion and other techniques exploding my brain.

Hello there. I'm still alive. Still playing around with the idea. Big and complex city was trimmed down to linear levels. Just because it's easier to develop and iterate upon. Also, I have a friend who can help me with level and game design. And it's just funnier to make a game with someone.