12 anos atrás eu abri o SparklyPower, um servidor de Minecraft com funcionalidades que você JAMAIS viu antes, e assim virei empreendedor E desde então continuo sendo empreendedor e desenvolvedor de software, e até hoje continuo lançando coisas que você JAMAIS viu antes :)
MrPowerGamerBR 💫
@mrpowergamerbr.com
👋 Howdy/Olá! ✨ Criador da Loritta, SparklyPower e muito mais! 💻 Projetos: http://l.lori.fun/pprj 📘 Mais coisinhas filosóficas: http://l.lori.fun/pabttwt
já que virou moda fazer port de jogo para o navegador, eu fiz um port de DELTARUNE para o navegador diferente de outros ports que existem por aí, esse dai REALMENTE usa os arquivos do seu jogo pois eu fiquei batendo no runner Wasm do GameMaker até que ele funcionasse direito
vibe coding roubou de você a sensação cuidar de um bonsai digital (a codebase do seu projeto)
Users don't care about how something was made, what they care is if you are able to solve their issue Even before the dawn of LLMs, as a solopreneur, aspiring devs asked me what was the best language to create a Discord bot, and in my opinion it is just that it doesn't matter
Fun Fact: during DELTARUNE Chapter 1's CONTACT, toby wanted the music to STOP on "NOW WE MAY BEGIN", but because GameMaker did not support changing the volume of a OGG file, it does nothing This is how it was supposed to look like, and it WILL work if Chapter 5 uses GM 2024.11+ #deltarune
Here's DELTARUNE Chapter 2 running on a REAL PLAYSTATION 2® using Butterscotch :3 This is not a port, this is Butterscotch, a GameMaker: Studio runner reimplementation that I've working on, so it is the ORIGINAL game code running on a PS2 #ps2 #undertale #deltarune #homebrew youtu.be/uuN72Hv50d4
DELTARUNE Chapter 2 running on a REAL PLAYSTATION 2® (Proof of Concept)
YouTube video by Power's Random Stuff
youtu.be
Cool stuff is happening in the #3DS #homebrew scene "ButterScotch" is an Engine-Runner by @mrpowergamerbr.com That can run Game Maker executables on other platforms And "efimandreev0" has made a fork for the 3DS Here demonstrates #Undertale being played GitHub github.com/efimandreev0... #gaming
My Konsole "Force New Tabs" feature has finally arrived on Arch Linux with the new KDE Gear 26.04 update :3
The Butterscotch project is still going well, here's a screenshot of DELTARUNE Chapter 1 (SURVEY_PROGRAM) running on a PlayStation 2 (via PCSX2) Just don't look at the FPS or it may hurt your feelings
Undertale running on a REAL PLAYSTATION 2® (NEW BUILD, NOW WITH AUDIO AND LOAD/SAVE SUPPORT) GET IT AND RUN UNDERTALE ON YOUR REAL PLAYSTATION 2® TODAY (it is still VERY buggy and VERY laggy, but it WORKS)
Para mim, quem apoia o ECA Digital (Lei Felca) são pais que não querem cuidar dos filhos, que preferem que o governo cuide dos filhos deles Preferem dar um celular para a internet cuidar dos filhos, ao invés de fazerem o trabalho como pais e educar os filhos
While I do enjoy my PlayStation 2, every time I think "what's the point of playing on original hardware vs emulation?" The reason why I fixed my PS2 was to test the Undertale for PS2 port on real hardware, but if I fixed it ONLY to play, I don't think I would've been satisfied
I <3 Undertale, and that's why I think it is fun trying to make it run on the PS2 But Butterscotch is a GameMaker: Studio 1.4.1804 runner reimplementation, so it CAN run other games... So here's PIZZA TOWER (January build) RUNNING ON A REAL PLAYSTATION 2® IT IS HORRIBLY SLOW
Yet another video showing Undertale running on a REAL PLAYSTATION 2® (now with less lag!!) It is still very buggy and laggy, but it does work (also, because this is a GameMaker runner reimplementation, that means that ANY GameMaker game could also work on the PlayStation 2)
15 years with my PlayStation 2 and I only found out today that the Matrix modchip can load PlayStation 1 ""backups"" (wink wink nudge) games too (for it to work, I needed to restart the PS2 twice in a row and then it reads PS1 games)
eu acho curioso que quando eu posto uma foto só da BIOS do PS2 um monte de gente curte no Bluesky, mas quando eu posto o meu port do Undertale para PlayStation 2 ninguém curte
I'm still working on my Undertale PlayStation 2 port (it isn't a port, it is a re-implementation of the GameMaker runner, so you could port other games or run mods) The runner itself is almost done, that is, you can already play Undertale on it and get pretty far into the game
UNDERTALE RODANDO NO PLAYSTATION 2 (NA VERDADE É NO EMULADOR POIS O MEU PS2 AINDA NÃO DEU SINAL DE VIDA) SIM É O JOGO COMPLETO POIS É UM EMULADOR (bytecode interpreter) E NÃO UM REMAKE É BUGADO E AINDA NÃO FUNCIONA EM UM CONSOLE REAL POIS O PS2 NO PCSX2 TEM 128MB E NÃO 32MB youtu.be/-4f7SQcpEyg
Undertale running on the PS2 (via PCSX2) (Proof of Concept)
YouTube video by Power's Random Stuff
youtu.be
"O Claude Code mogga todos os developers! o futuro é vibe coding™!! acabou para o betinha!!!" O código que o Claude gera quando ele começa a se embananar (nossos cérebros são pequenos demais para entender propósito do repeat vazio que ele fez):
A pergunta do dia é: será que o leitor está com problema, ou será que todos os DVDs que eu tenho estão riscados até a morte? Pois nenhum dos DVDs que eu tenho ele está lendo, mas eu coloquei alguns CDs de música que eu tenho no PlayStation 2 e eles leram corretamente
O BURRO FEZ BURRICE E ESQUECEU DE VERIFICAR SE A TV TINHA ENTRADA CONPONENTE ANTES DE COMPRAR UM ADAPTADOR
O BURRO FEZ BURRICE E ESQUECEU DE VERIFICAR SE A TV TINHA ENTRADA CONPONENTE ANTES DE COMPRAR UM ADAPTADOR