N64brew user Hiroshi Aria 64 showcases her port of APART: Tale of Broken Souls for the N64 and contrasts it against the original
N64brew
@n64brew.bsky.social
A welcoming community dedicated to development and homebrew for the Nintendo 64. Join us and other N64 enthusiasts at: https://discord.gg/WqFgNWf
N64brew user @alastairlow.bsky.social showcased a sneak peak preview of "Totems 64", which was presented at a game pitch.
N64brew user Sian showcases a sneak peak of their port of Project Picori for the N64
Team Ultrarare has come out on top in this year's game jam with their submission "Junk Runner 64". As winners, they have chosen AbleGamers as their charity of choice to receive the $3,340.29 that was raised during this jam. Thank you to everyone who participated and/or donated to our jam!
The N64brew Game Jam #6 has come to an end, and we've had a total of 28 submissions this year! Our judge team is currently deliberating over each entry to decide which team will pick the charity to send the $3300+ donations we've received. While we wait, let's look through every entry! 🧵
[Now is the time to sign up, it's all for a great cause] N64brew Game Jam No. 6 Compete for Prizes! ~ Dec 1, 2025 defaultdnb.github.io/ReCollect64/... #N64 #ReCollect64 @n64brew.bsky.social
The Sixth N64brew Game Jam is here! Win money for charity by making some awesome N64 homebrew games! www.youtube.com/watch?v=7P1t...
Introducing the Sixth N64brew Game Jam! Game Jam for Homebrew Nintendo 64 Games [Charity Drive]
YouTube video by N64brew Media
youtube.com
@vapnet.zip and @nomnom.bsky.social worked together on an in-house jam project, and released a video showcasing how the boss was made. You can download the ROM from here: furl.itch.io/kraken64
N64brew user HailToDodongo has published a ray-marcher for the N64 which runs on the CPU and RSP in parallel. The CPU does the basic loop per pixel incl. ray construction and the final shading, whereas the RSP does the loop per ray to determine the distance. www.youtube.com/watch?v=SMDR...
Ray-marching on N64 [Homebrew]
YouTube video by HailToDodongo
youtube.com
N64brew user @kbmadam.bsky.social has published a library to allow developers to take advantage of the RAM permanence when the console is turned off (a feature that Rare famously tried to implement in Banjo-Kazooie, known as Stop and Swop). github.com/AdamRVierra/...
ReCollect64 Reviews No. 74 Telocation Gemini V1.2 ~ Aug 28, 2025 defaultdnb.github.io/ReCollect64/... #N64 #ReCollect64 @n64brew.bsky.social
N64brew user @boxingbruin.bsky.social continues to showcase more work that they've done for their Pickle64 project, their action-RPG platformer hybrid with dark souls-like boss fights.
N64brew user Spooky Илюха made a homebrew submission for the Targem Games Gamejam 2025: CounterEmotion Bar. You play two ambitious aliens who come to earth to conquer it, learning about emotions (and how to manage them) in the process. www.youtube.com/watch?v=8nad...
CounterEmotion Bar (RU) - Nintendo 64 Homebrew Gamejam Entry (Full Walkthrough)
YouTube video by Spooky Iluha
youtube.com
New N64brew user Wacomalt got their VRChat character converted over to the N64. This is their first time seeing their own code working on the system!
N64brew user HailToDodongo has pushed another update for Tiny3D, showcasing post-processing on the Nintendo 64. The new samples showcase HDR and Bloom: www.youtube.com/watch?v=XP8g...
Tiny3D - HDR & Bloom / Post-Processing [N64 Homebrew]
YouTube video by HailToDodongo
youtube.com
N64brew user Buu342 has released a multiplayer networking stack for the Nintendo 64, allowing you to play homebrew online using a flashcart's USB port. They also made a video that shows how to use the tools, and explains all the technical details. www.youtube.com/watch?v=v9aV...
Playing Online Nintendo 64 Games with a Flashcart
YouTube video by Buu342
youtube.com
@boxingbruin.bsky.social is working on a homebrew title named Pickle64, which they intend on being an RPG platformer with boss fights similar to Dark Souls, and an atmosphere inspired by Majora's Mask. They showcased their new cutscene system with this little video on the N64brew server:
Spooky Илюха has put their HDR code to good use to bring us the Dreamcast game Driving Strikers for the N64! The release includes 8 different languages, stereo CD quality music and voices in 16MB, 480i at 30FPS without the Expansion Pak, and Rumble support. github.com/SpookyIluha/...
N64brew user Buu342 has shared a small sneak peak into what they're working on.
Spooky Илюха has been playing around with the concept of HDR on the N64 by leveraging the RDP (meaning no custom microcode required!). Since the color combiner's multiplier uses 9-bit color depth, it clamps the overbrightened pixels to 255 instead of overflowing.
The @revision-party.bsky.social is about to start, and this year we will be seeing three N64 related submissions for the Wild compo! The competition is currently livestreaming at: www.twitch.tv/revisionparty
RevisionParty - Twitch
Revision 2025 [Chat in Discord]
twitch.tv
Spooky Илюха has also made an unofficial fan port of the "first run" of Doki Doki Literature Club, featuring 480i graphics and full CD stereo quality soundtrack. It is moddable via a custom filesystem, which will also allow you to make custom translations. github.com/SpookyIluha/...
Spooky Илюха has ported Open Hexagon to the N64, which includes Rumble support, and support for the N64 mouse! Holding Z on startup will allow you to lower the graphics to ensure a 60FPS experience. You can also inject custom levels using the Haxa-Editor tool. github.com/SpookyIluha/...
Far Apart's Pre Alpha, by @ariahiro64.bsky.social and their team, has been officially shared in N64brew's Discord. These early previews are designed to get feedback on various aspects including but not limited to game play and are not guaranteed to be final (or bug free).
HailToDodongo has made the HD texture code public as a brand new example project in their Tiny3D repository. This also includes the tools for making your own. youtu.be/rNEo0aQkGnU github.com/HailToDodong...
Tiny3D - High-Res Textures [N64 Homebrew]
YouTube video by HailToDodongo
youtu.be
Spooky Илюха has ported an entry from last year's Dreamcast game jam to the N64. This entry used OpenGL and custom tools, which helped its transition to Libdragon. github.com/SpookyIluha/...
HailToDodongo has managed to get large textures (256x256 RGBA16) working on the N64 using a deferred shading approach. This is done by having the CPU be the one to actually perform the texturing, rather than the RDP, bypassing the 4kb TMEM limitation.
The eternal beta questers of Hard4Games check out the latest fruits of @n64brew.bsky.social's collective labor... #FizzVsGaming
21 NEW N64 games *you can play now*
YouTube video by Hard4Games
youtu.be
Our interview video with all the participants of the N64brew Game Jam #5 is now live! www.youtube.com/watch?v=4AT7...
N64brew Game Jam #5 (2024) - Contestant Interviews
YouTube video by N64brew Media
youtube.com
[UPDATE] The Game Jam #5 Winners! ~ Jan 18, 2025 defaultdnb.github.io/ReCollect64/... #N64 #ReCollect64 @n64brew.bsky.social