Geoffrey Mugford

@namidasai.itch.io

🎮 Gameplay Programmer (Systems + UX) 📚 Games Tutor @nftsfilmtv.bsky.social ⚫️ Part of @paradise-collab.bsky.social He/Him | London, UK geoffreymugford.com

sharing this postmortem on my latest game again, icymi… “You can’t just give the player text. Writing is so much more than text. Writing is alive. Writing is a space! It’s feeling… Text has to have a purpose. It’s even better if it’s part of the world.”

Nathalie Lawhead@alienmelon.bsky.social · 6mo ago

i wrote a post mortem on "she danced in the wind like a holographic dream before the world died" discussing the technical & design that went into it, especially working with procedural generation for an open world: www.nathalielawhead.com/candybox/my-... "Gamedev is never straightforward!" #GameDev

BREAKING: PlayStation is shutting down Bluepoint Games, the studio responsible for modern remakes of classic games such as Demon's Souls and Shadow of the Colossus, Bloomberg News has learned. A shocking end for a well-respected studio.

Tropic of Dinosaur IS OUT!!! It's a being walked simulator about aging made of clay, tangerine peel, sigarette ends and children's obscene drawings Go check it out in the first issue of Game Poems magazine along with other beautiful games👇 Thank you for playing and sharing!

an abstract photo collage with tangerine peel, bird's wing, ink drawing of a man, old photo and other stuff. a small title sais "tropic of dinosaur"

🎮 Been thinking about how prototyping isn’t just for early dev - it’s a mindset. My 1st smuggling-FTL prototype was a mess. 2nd version? Cleaner, more fun, and faster to make. Prototypes or features, it's the same. Focus on making it playable first - then improve it. #GameDev #IndieDev

Throwback to Droplet - my first real game release. Just a silly endless faller on mobile… but I learned so much! Biggest takeaway? Analytics are gold. I saw where players quit, what they bought, where they got stuck. Honestly changed how I think about game design. #GameDev #IndieDev