natalie null
@natalie.ee
VR creator, open source hardware/software dev, and way too many other things. Special interests in reverse engineering, chiptune, genAI, etc. WWW: https://natalie.ee VRChat: syncpulse
custom firmware on a cheap LED nametag badge thingie. 8051 based mcu, 32K flash. of course this is the natural result
i dont want to finish any of my current vrchat projects because i increasingly feel like a fool for continuing to use and develop for this platform
There's now a second copy of my plm2 power line monitoring software running in the wild, this one at @dd86k.space's place. It's so cool to see the frequency wander around much more on his, since he's on the Quebec Interconnection and I'm on the Eastern Interconnection. me on left | dd on right
@natalie.ee I got it running! By some sheer coincidence I found a sh*t ton of LAMM schematics and it included 3 diagrams for the CAWS! BARO callouts arent working because I didnt hook up config pins
visualizer? trying to kinda track the ADSR envelope by sniffing opl3 register writes. definitely like the result better than doing simple protracker style bars that only pulse up at key-on
Further improvements to PCM x OPL3 experiments. Using four channels for better resolution, along with some dynamic DC offset to push high frequency content away from zero, since zero-crossings significantly increase the chip write rate. This has come quite a long way
I have improved on my PCM x OPL3 experiments considerably. This is a hardware capture...
WWV time code subcarrier decoder. probably the most pointless thing i have ever made for vrchat lol.
my new world is out now in community labs an emulator for old handheld LCD games, implemented in Udon Udon & Watch - LCD Game Emulator by syncpulse #VRChat #MadeWithVRChat vrchat.com/home/launch?...
Udon & Watch - LCD Game Emulator by syncpulse
Emulate LCD based handheld games from the early 80s․ Powered by Udon․
vrchat.com
fully playable early 80s LCD games emulated in #VRChat... i've been working on porting the mame drivers to udon
i spent the last few hours reverse engineering freeware in order to implement a simple feature. the source was released at one point, but it's not for the latest binary version, and it requires a proprietary MCU vendor SDK to build which i don't feel like groveling for
working on replacing this sign's controller with my own ESP32-based design. felt mandatory to test bad apple. 80x16, 5bpp grayscale, ~200hz scan rate
hi