Nina_Birb

@ninabirb.bsky.social

Trans woman harpy who makes comics and video games. https://ninabirb.itch.io/

I like using drawings instead of screenshots in my mini recommendations because they help avoid spoilers. I can substitute important characters with myself, and I can use artistic licensing to both avoid spoilers and make it harder to discern what is a spoiler.

Sometimes, I'll think I might have bad media literacy because I often don't see obvious reveals coming. And then I'll see people struggle to understand a scene or certain details that I understood immediately, and I feel like I could have had it much worse.

It's taking a long while to find the right parts to set my computer back up. But I still haven't forgotten about wanting to host a game jam. I don't expect a big jam, probably only a handful of people will join, but I think it'll be fun, it's something I've always wanted to do.

I don't understand why people use AI for placeholders. It literally creates a new problem, which is that it's easy to miss in development that it's a placeholder, so it's just left in the game. It takes less than a minute to draw a placeholder texture or sprite. You don't need AI for that.

I'm going through a creative block, and I think I'm okay with that. I've come to realize I'm not any less creative for not having fresh ideas all the time. I've exhausted the ideas I can achieve at my skill level, and eventually, I will have more ideas.

I'd rather be niche popular than mainstream popular for multiple reasons. I don't wanna be known by everyone on the internet because not everyone is good people.

the fun part about a level editor in a puzzle game is that you can go off the assumption that the player has already played the base game, so you can make a puzzle as hard as you want and as niche of a mechanical interaction as you want.

Was trying out Lucid Blocks and came across a shadowy flat creature just standing still. When I walked towards it and looked at it's face my power went out and scared the shit out of me. I thought I was becoming part of an ARG for a brief second.

I want to add a support me button on my itch page for my next game so I can get some money but still let people play for free, but everytime I try to add donations it adds a download button and I want my games played in browser. Does anyone know how to add donations without the download button?

Hot take, I think more immersive sims should have no combat. Not to say combat in those games are bad, I loved a lot that did, just that the genre might be limiting itself when a majority of these games have combat.

I could hack this robot with my hacking ability

Then move it into this puddle to zap the water

And then throw a rcok at this trash can

So this guard walks towards the noise and gets zapped by the zappy waterYou know what else works though?GUNBild

I don't like April Fools. It's the one day where everyone does a gag, and gags are funny in small amounts, but when it’s everyone, I stop trusting anyone until the day is over.

Another batch of reviews. Video games are so cool Games mentioned: Mewgenics, Rhell: Warped Worlds & Troubled Times, Pipistrello and the Cursed Yoyo, Yellow Taxi Goes Vroom

Mewgenics is a cat breeding strategy roguelike made by the same dev for Binding of Isaac. The game switches between breeding cats to get better stats, and sending 4 or less out to battle through different ares. There's an endless amount of different strategies the player can do based off the stats, abilities, class, passives, disorders, mutations, and items of each cat. It's hard to explain everything that makes this game great in this small review, but know this game is extremely addicting and well worth the price.Rhell: Warped Worlds & Troubled Times is a nonlinear puzzle game where you collect runes to use in spells in order to solve puzzles. The game has 50 runes, and you can cast up to 5 runes in one spell to combine the effects, making the amount of spells in the game exponentially large. The game also has a built in randomizer for replayability, and challenge puzzles which tasks you to solve them with a limited selection of runes. This game is my favorite puzzle game of the year and I highly recommend it.Pipistrello and the Cursed Yoyo is a Zelda-like metroidvania where your main way of attacking and traversal is a yoyo. This game became a quick favorite of mine, every moment I played was packed full of fun and joy. The abilities you collect are incredibly fujn and versatile, the level design takes full advantage of those abilities, the bosses were tough but satisfying, the puzzles were clever, and exploring every bit of the map was exciting. I adored this game from start to finish and it might be my favorite metroidvania game of all time. I highly recommend this one.Yellow Taxi Goes Vroom is a 3D collectathon platformer mixed with Crazy Taxi. You control a taxi in very bright and weird open levels. The controls take a while to get used to, you move with car controls and there is no jump button, but you can jump. There are  two types of levels, levels that let you take your time collecting everything, and levels with timers where you need to drive people to different locations on top of finding all the collectibles.  It's a very fun game with fun movement and a high skill ceiling, highly recommend.

Might switch away from MSpaint, cause I'm starting to see the benefit of being able to fix spelling mistakes without needing to manually crop text. Games Mentioned: Slay the Princess, Heavenly Bodies, Here Comes Niko!, Opus Magnum

Slay the Princess is a horror romance visual novel. Describing it anymore would spoil a lot, this game is best gone into blind. Something I will say, don't be afraid to choose an option that looks evil. Often the best moments of the game came from making a bad decision. This game put me through a ride of every emotion, and I highly recommend it.Heavenly Bodies is a ragdoll physics game in space. You control your left and right arm separately and must do tasks in zero gravity. The lack of gravity adds a ripple into the already difficult controls. Levers are harder to pull, dropping something can derail a mission entirely, and getting stuck floating with nothing to grab is a death sentence. This game was challenging yet fun for its short length.Here Comes Niko! is a charming comfy collectathon 3D platformer. The stakes aren't too high, just journeying to different open ended levels, meeting a variety of furry characters. Nice platforming, fun minigames and side missions, got me laughing at certain point with cute humor. The game is just overall charming. Highly recommend if you just want a chill platformer.Opus Magnum is an automation puzzle game about programming machines to assemble alchemic symbols into different arrangements. It sounds complex, and it sort of is, but the game does a pretty good job at easing you into it at the start. There is no right answer to any puzzle, so you can make something that's fast, or compact, or low cost, or the complete opposite and make the ultimate bullshit machine. In the end I was always proud of whatever solution I came up with. Highly recommend if you want a challenging automation puzzle game.

Trying to use any art program other than MSpaint. Wtf is a layer. Why does everything take 4 extra steps? What are all these tools? If you're wondering why this isn't a comic, it's because the program I used didn't save any of the panels properly.