Nipsky

@nipsky.bsky.social

Solo Game Dev · Coding · Music Production · Amiga Currently having multiple Godot games cooking, often with a retro-vibe, and sometimes built on weird ideas. 🇩🇪 Northern Germany · 🕹️ struktstudios.itch.io · 🔊 https://struktmusic.com · https://boxd.it/11v9F

Having a blast working on some pixel art designs for potential Amiga-style shoot ’em up collaboration. First time ever I’m contributing pixel art, and I wonder why I didn’t consider it before. It’s load of fun to just muck around with ideas and learn! #pixelart #gamedev #solodev #godot

Pixel art ideas for a retro shoot ’em up project.

Casually talking with someone who just got into VR and needed some starter tips, and I can feel a bit of the old thrill coming back 😅️ Almost tempted to dust off my Quest 1 and see how the #godot XR stack has evolved… If the battery isn’t finally dead by now, that is 👀️

Argh, really need to find a way around breakpoints related to WASD movement replacing the current line with "wwwwww" in vscode when they are hit (while I keep press "w"). Truly one of the biggest low-level annoyances 🤣️ #gamedev #godot #solodev

Part I had caught me completely off-guard a few weeks ago, and I quickly followed it with part II. Now it’s time to finish the trilogy. Pretty much the best Japanese movies I’ve seen so far up to 1961. And yes, that counts Ozu, Kurosawa, and Mizoguchi (please don’t shoot me😅️) #NowWatching #filmsky

Movie poster of The Human Condition III: A Soldier’s Prayer

Decided to give LinkedIn another try. Heard it’s become an inhuman hellscape of AI-uberoptimized generic profiles and sloppy AI posts 🫠️ Kinda hate all that self-marketing, but I need to get moving if I want to get anywhere. Freelancing has been mostly diminishing returns for the past year or so.

Found out you actually can prepare .import files with desired import parameters, and Godot will just pick them up and do the rest. That offers some intriguing workflow possibilities, like presetting looping or bpm values for audio files exported from DAWs via script, hmmm... #godot #indiegamedev