The skill tree (or most of it at least) with the new art. There are many secrets to be found in the darkness. Also you can fish in those lakes. #indiegames store.steampowered.com/app/2934520/...
Noble Whale Studios
@noblewhale.bsky.social
Developer of games and tools for game developers. Check out Go Up on steam: https://store.steampowered.com/app/2934520/Go_Up/ Unity Assets: https://assetstore.unity.com/publishers/20301 Unreal Assets: https://www.fab.com/sellers/Noble%20Whale%20Studios
At long last, Go Up has a release date, and a new trailer: www.youtube.com/watch?v=WAR3... Get ready to Go Up, August 31st. How high can you get? #indiegames #godot #idlegames
Go Up Release Trailer
YouTube video by Noble Whale
youtube.com
Go some new art in for the cave exploration section of the skill tree. We also just released a small update for the demo. Release draws ever nearer. Play now on steam: store.steampowered.com/app/2934520/... #indiegames #godot #idlegames
Beware the encroaching darkness. #indiegames #godot
The skill tree reveal again because I just like it a lot. #indiegames #godot
Working on a new steam header for Go Up. Is this too much? #godot #indiegames store.steampowered.com/app/2934520/...
Just put out an updated demo. Go Up has grown so much at this point that we've decided to unlock the entire first ascension in the demo, totally free to play, right now. Give it a try! And keep an eye out for the imminent full release. #godot #indiegames store.steampowered.com/app/2934520/...
Go Up on Steam
An atmospheric and esoteric exploration into darkness and creation. Unearth mysterious minigames and ascertain new methods of ascending ever upwards. In order for the number to go up, so must you!
store.steampowered.com
How it started / How it's going. #godot #indiegames
In honor of #internationalcatday 🐱 #caturday This is one of the unique shape drops you can come across while playing Go Up. It is a black cat that we added for the Halloween update and decided to keep in.
Found a good one! This is how we tested trails before implementing them in Go Up. The curviness, smoothness, and efficiency are of utmost importance. #godot #indiegames
Just digging through all of the assets we made for Go Up looking for stuff I haven't posted yet. I am particularly fond of this version of the logo. It's a little too heavy and inefficient to put in the real game, but it makes a great stand-alone logo (I think at least). #godot #indiegames
Behind the scenes at Go Up. Don't tell anyone, but the entire world is an illusion. #godot #indiegames
Putting together the release trailer. I think it's coming along nicely. #godot #indiegames
Just added a nice fade in / zoom out effect for when you first load into the game. Now it finally looks how it always looked in my head.
Putting the character through his paces to make sure everything works before the release. Look at all those effects!
Working on an animated cursor while putting the finishing touches on Go Up. It warps when you click! And it glows! ...I probably spent way too long on this.
Any Godot devs out there might find this write up useful. I go in detail about how I did the glassy windows in Go Up. www.reddit.com/r/godot/comm...
Old Trailer. Just posting for a nice before/after when we get the new one out. Everything looks so much better now! Can't wait to show it off. www.youtube.com/watch?v=TBBd...
Go Up Early Access
YouTube video by Noble Whale
youtube.com
Just did that thing where you hide all your loading time behind the splash and spread saves out over multiple frames to keep everything buttery smooth. Starting to feel like a real professional. Go Up is hitting 144 fps pretty consistently on my rig now. Very excited for the full release.
Just going to keep posting random gifs from Go Up until I figure out hot to social media. Check it out on steam. Full release coming soon.
Noble Whale is here at last. Initiate Party Time.