thomas "noio" 🏔️ vandenberg
@noio.games
he makes games, including: 🏰 Kingdom: New Lands 🌱 Cloud Gardens 🍕 Pizza Possum
Garbage Country will be at Gamescom in the @indiearenabooth.de, from August 26-30 🚗 💨 Come play our post-apocalyptic exploration sim's new demo and say hi! P.S. Wishlist here ;) store.steampowered.com/app/2530870/... #GarbageCountry #indiegamedev #indiegames #pixelart
the car doesn't really have a "gearbox" but sometimes you do want to drive carefully! So it has a single 'low gear'.. what do you think of this UI ? #indiegames #gamedev #offroad #garbagecountry
I struggled a bit with adding bloom to the UI (with the camera stack and everything). But now that it works I'm liking it a lot! having a larger range of perceived brightness super useful for drawing attention to things!
Take your time. Drive. Explore. Wander. #pixelart #indiedev #indiegame
rendering particles into a wind map.. oldest trick in the book but still cool
so happy with "EasySpline", the little layer I built atop of Unity Splines to make for easier editing. You don't usually want to fiddle with control points, you want to edit a more abstract shape and then go "ok but now:... - make it sag - rounded corners - just smooth etc.
i am only rendering ONE "planar reflection" for water (otherwise it would eat too much render time: it's a full scene render) but that means different water surfaces have to share a reflection so I'm doing a quick sneaky lerp when you look at a different body of water
our in-game note taking tool is truly the MVP it even works on Steam Deck! 1️⃣ Notes are included in save file 2️⃣ steam cloud syncs them back to dev machine 3️⃣ we have a tool to batch-extract them from saves and import 'em into their respective scenes
see this is one of those situations where it is confusing that if a threshold is "the minimum", you apply that using "max()" which is why I resorted to calling it the "At Least" value. is there a better name?
letting us customize icons for scripts was a mistake (all this time that could've been spent on the actual game)
GARBAGE COUNTRY has a publisher! Making a game is.. intense.. (a big game even more so.) For years you just work and the doubts and anxieties can really creep up on you.. it's so great to have someone in your corner 🥰
always amazed about how few building blocks you need to make things.. these couple shapes make up all the VFX in the game
did some better VFX for these trails.. are we liking this? 🤔
I'll be at AMAZE today showing GARBAGE COUNTRY! Come say hi! (at the Saftladen booth, until 16:00 😊)
built this 'cheat/debug panel' that automatically assigns hotkeys to actions based on the name (if available) It's hooked up with just an [Attribute] in code. Super useful, those single keystrokes become second nature when testing
. @amazefest.bsky.social is taking place on May 13-16! We'll be present in the Village area with a selection of 13 (!) projects, including: 🔸 @ohapollogame.bsky.social 🔸 GARBAGE COUNTRY by @noio.games 🔸 Big Dig by @hjalte.bsky.social & @danschumacher.bsky.social 🔸 @roguevoltage.bsky.social