Just some more quick sketches for today, day jobs been busy but I've been liking teto's recent design trends so may do something bigger with her soon.
@novadrawin.bsky.social
Just some quick sketches, figuring out what I want my next bigger project to be.
Trying to push my limits a bit more, believe that I can make fuller pieces. I don't need to limit myself because I don't look like my favourite artists.
Some short studies, this time focusing on no soft shading and only 3 values (added a fourth shine value but ignore that)
Spent time mostly focusing on a brush for the shiny skin, I think this came out better than my last rendering attempt, however I still have a lot of work to go.
did a simple rendering study, going to keep doing some more studies, maybe some more shading of skin specifically
Another foray into rendering, definitely still need more practice, also highlights some issues in my baseline sketches that I didn't necessarily notice before, so was a good learning experience even if I'm not the happiest with how it came out
I typically draw deformed bodies in a very particular way, going to try and draw more diverse types
playing around with form again, trying to learn proper posing structures instead of just getting proportions right from copying from reference
I realized a big weakness of mine is understanding how things "squish" so this morning will be squish studies
This one was meant to stay a sketch as I'm not fond of the head but I wanted to play around with rendering clothes more so I've been working on it still today
Todays sketch, happier with proportion on this one, also without reference again.