I need to tweak the pixel art a bit, but these sprites are looking a lot better. Both npcs. The one with ahat needs shorter arms i know, but we'll get there.
NsaneLiLMunky
@nsanelilmunky.bsky.social
just an alt account for my gamedev nonsense (rikreiner)
Sometimes I like to babble on longer. In those times, I make a substack post: rrkreiner.substack.com/p/gamedev-up...
GameDev update
mostly posting pictures
rrkreiner.substack.com
And baby's first attempt at NPC sprites. Pixelart is hard
The newest crappy looking portraits for the gamedev project.
Here's 4 of the 6 wip portrait pixelart i worked on tonighr on stream. The other two will be here in a second.
Here's 4 of the 6 wip portrait pixelart i worked on tonighr on stream. The other two will be here in a second.
Besides the Stardew clone, I kinda want to make a 3D game that can read your movements with a webcam with a high enough refresh rate and can then teach you ASL and then you use ASL in the game as spell movements. It would require a lot of tech though
Adjusted my first attempt. I think it looks better. Now to learn sprites and animation.
Baby's first attempt at puxel art in aseprite. It's Ri!