Full world paint system using Godot's lightmap UVs to automatically work with any mesh in the scene. Godot doesn't actually support doing this so it got a little hacky at one point. #godot #godotengine #gamedev #gamedevelopment #indie #indiedev #indiegame
Nubit
@nubit9k.bsky.social
game dev looking for work? If you have questions about anything I post about, feel free to ask.
Splattering slime onto geometry using a compute shader to draw on a mask texture that the surface shader then uses to decide where to render the slime. Complete with normal maps and thinning around the edges of puddles. #godot #godotengine #indie #gamedev #gamedevelopment #indiedev
I'm really proud of how these animations came out in my entry into #BrackeysGameJam @brackeys.com
Wizard model and funny animations #gamedev #indiedev #godot #3D #animation #indiegamedev #gamedevelopment #godotengine
Some environment art tests I made for a game jam. #gamedev #indiegamedev #indiegame #environment #godot #3D #godotengine
Made this retro-inspired water shader during a game jam. The rest of the game didn't turn out too well, but I'm happy with the environment art at least! #gamedev #godotengine #environment #3D #gamedevelopment #indiegamedev #godot #shader
Looking for feedback on my UI #godot #gamedev #screenshot #indie