Last night I released all three of my Sketchbook faces for the Round 2. Now I just wait to receive my Round 2 so I can enjoy them! If any Round 2 testers out there want to load em up, I activated the Issue tab on GitHub! @repebble.com #pebble #repebble
Null Syntax
@nullsyntax.bsky.social
Software Engineer | Husband | Game Enthusiast | Coffee Lover
Gridlock 1.0.0 is here, and the source code is out! 1.0.0 Features: - Build four layouts, not just one. - Assign any two as your Day and Night screens. - It swaps between them at sunrise and sunset, or times you pick. Changelog -> apps.repebble.com/gridlock_cf6... @repebble.com #pebble #repebble
New Today: - A fix for that annoying clock resize issue in Ridgeline. - Two new faces, Treeline and Shoreline! Treeline -> apps.repebble.com/c61b74fbb209... Shoreline -> apps.repebble.com/6de09ae5e76b... All code for my faces is on GitHub (Gridlock... soon). @repebble.com #pebble #repebble
New Today: - New Ridgeline watchface! - Fixes for Stardate, Radar and VSCode losing data randomly... - Fixes for the Clay settings page in Gridlock. Get Ridgeline here -> apps.repebble.com/ca5c8919370b... @repebble.com #pebble #repebble
Gridlock 0.14.0 is here! Mostly a bug fix pass, and massive code cleanup pass. I went from struggling to be under 65kb to having about 9kb of space just by de-cluttering the grid system. This update also comes with goal fanfare, and savable layout slots! @repebble.com #pebble #repebble
Spent my lunch hour testing my newest updates. New in Gridlock 0.13.0: - 10 new panels including Month Grid, Big Time, Epoch, Julian Date, Next Moon, Big Time readouts, and Status. Changelog -> apps.repebble.com/gridlock_cf6... @repebble.com #pebble #repebble
I just spent the last 6 hours trying to free up 1kb... But... Gridlock 0.11.0 is here! I have so many more things I want to add so more work to come... Changelog -> apps.repebble.com/gridlock_cf6... @repebble.com #pebble #repebble
I hit the 64kb RAM limit in Gridlock so the next update is a bit delayed until I can figure this out. A quick glance at the next version features include iCal integration. I just want the make the most "everything" face I can. It looks like I am now hitting that wall with all my spaghetti.
New in Gridlock 0.9.0: - Lots of fixes - 1x2 -> Bluetooth, Quiet Time, Moon Phase, Feels Like, Pressure, and Dew Point - 2x2 -> Moon Phase, Heart-rate Graph, and a new Digital Clock variant Changelog -> apps.repebble.com/gridlock_cf6... @repebble.com #pebble #repebble
New in Gridlock 0.8.0: Stock integration, all panels with toggleable headers, Clay updates, and more! The 1x2 modules look kind of silly with header off, because the font already scales to it's max size. Changelog -> apps.repebble.com/gridlock_cf6... @repebble.com #pebble #repebble
Gridlock beta 0.5.0 released! New Distance module, toggle the border on every module, see a preview of the colour changes, and more! Changelog -> apps.repebble.com/gridlock_cf6... @repebble.com #pebble #repebble
Small update to my three Pebble faces (LCARS Stardate, IDE VSCode, and Radar Array). After the recent weather service outage, I changed how weather updates work. The face now keeps showing the last successful reading if a fetch fails or while new data is loading, instead of falling back to dashes.
In an attempt to make all my watchfaces easier to maintain I started rolling some of the stuff I learned while making Gridlock to my three basic watchfaces and... I ended up coding myself into a giant bowl of spaghetti... This is what I get for trying to commit to a monorepo with all of my work.
Gridlock beta 0.3.0 released! You can now change each modules colour however you please! Changelog -> apps.repebble.com/gridlock_cf6... @repebble.com #pebble #repebble
My new experimental modular watch face is out in Beta. Complete with drag and drop Clay interface! apps.repebble.com/cf60ff6cf2fa... @repebble.com @ericmigi.com #pebble #repebble
@ericmigi.com I received my Time 2 today and I am already in love! Now eagerly awaiting the Round 2 for those days when I want to "class it up".
I don’t know how to spread the word that I’m getting an award for the years of work I’ve done with EP but it’s happening. :) May 21 at the Canadian Game Awards. Would love to see you there if you’re going! I’m honoured and it feels weird. Thank you! ❤️
BREAKING: The 2026 Canadian Game Awards nominees have been revealed feat. @victorlucas.bsky.social! Full story + list here: screenrant.com/2026-canadia...
@ericmigi.com Couldn't decide between Black/Grey or Silver/Grey for the Time 2, so I did a coin toss and got Silver/Grey. Either way I know I won't be disappointed!
What a great collection so far! Thank you @marveloususa.bsky.social for the awesome games and for keeping away from the game key cards. Keep the good stuff coming!
Rune Factory: Guardians of Azuma from @marveloususa.bsky.social is amazing on the Switch 2 so far! A few frame drops on loading a zone but other than that it is silky smooth. My wife is leveling my seeds, and taming animals, while I handle the story, exploration, and bonds. So good. <3
Closing in on Act 3 and I just have to say @expedition33.bsky.social is one of the best turn-based RPGs that I have played since the first time I played The Legend of Dragoon. Great job Sandfall Interactive!