OgreLore Roguelike

@ogrelore.bsky.social

An old-school roguelike with swords, sorcery, and scope creep

Secondly, monsters will be able to modify their territory, and in doing so it will be possible to layer multiple stages of history on top of each other. You may see wooden barricades from the dungeon's current occupants, stone carvings from its previous ones, etc #roguelike #indiedev #procgen #pcg

OgreLore Roguelike@ogrelore.bsky.social · 4mo ago

The hope with this is two-fold: first, it's meant to situate monster factions in a sort of micro-political milieu in which there are established neutral and claimed areas of the dungeon. #roguelike #indiedev #gamedev #procgen #pcg

Secondly, monsters will be able to modify their territory, and in doing so it will be possible to layer multiple stages of history on top of each other. You may see wooden barricades from the dungeon's current occupants, stone carvings from its previous ones, etc #roguelike #indiedev #procgen #pcg

OgreLore Roguelike@ogrelore.bsky.social · 4mo ago

The hope with this is two-fold: first, it's meant to situate monster factions in a sort of micro-political milieu in which there are established neutral and claimed areas of the dungeon. #roguelike #indiedev #gamedev #procgen #pcg

Torch placement so far - the ascii for the torches looks not-so-great at the moment, though. I mainly wanted to show off the statue placement in this room. The dungeon decoration algorithm placed these statues in rows facing each other. Sorry there's blood and slime everywhere. #indiegame #gamedev

Screenshot from OgreLore - a dungeon room, messy with blood and slime from dead creatures, with two rows of statues facing each other.

Torch placement so far - the ascii for the torches looks not-so-great at the moment, though. I mainly wanted to show off the statue placement in this room. The dungeon decoration algorithm placed these statues in rows facing each other. Sorry there's blood and slime everywhere. #indiegame #gamedev

Screenshot from OgreLore - a dungeon room, messy with blood and slime from dead creatures, with two rows of statues facing each other.