Olthar

@olthar.bsky.social

Digital artist & game developer in the spare time. Here to trebuchet some of my paintings onto the web. Commissions: open info: https://trello.com/b/wMjesyHO/olthos-commissions-list Contact: Telegram - @Olthar

Comm for bitmapjoe.bsky.social . Trying out new programs and variations on my style. The workflow is still ultra messy -v- , maybe that's ok More slots are still available in the current opening, info on my Trello ( link in the bio as always ).

Heyo, been a while... again. I finished the last batch of commissions (will post that soon), and started designing a little vtuber model for myself. Depending on how it goes, i might add VRM modelling/editing to my commissions. *ps: the little guy went through many design changes along the way

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Haloo everyone! i am reopening commissions ^^ It's just 5 slots for now but i will more than likely open more once these ones are done. You can find all info and updates on my trello trello.com/b/wMjesyHO/o... Contact me directly on telegram @Olthar if you are interested

Trello

Organize anything, together. Trello is a collaboration tool that organizes your projects into boards. In one glance, know what's being worked on, who's working on what, and where something is in a pro...

trello.com

And with that list done, it's time to make a new one! Comms are open once more with 8 available slots, and this time i thought i'd introduce an easier way to stay updated via trello. trello.com/b/wMjesyHO/o... A bunch of useful info there (slots available / turns/ etc.) 👇 + new price sheet :3

Comm for FuwaIberianLynx done and dusted. took a while mostly cos' of the combat vs procrastination, but the productivity has gone back to reasonable lately, so hopefully you won't wait months in between posts anymore ^^"

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It's been a while... again. not sure what miracle gave me the strength to end procrastinating, but here i go. This piece for @aeronus.bsky.social is one of the 3 last comms that have all been sitting on 80% completion for a while. More on the remaining 2 in the next few days (i hope ^^")

And here it is, the follow up on my last post. Finished this comm a couple hours ago. Gotta simplify the worflow a bit more but its getting somewhere.

Tactical post of a (not so) old comm for BitmapJoe. i am in the process of finishing an other comm for him, hopefully gonna be done by tomorrow. we could have a before & after comparison of the same character ^^ there is an unfinished preview of it in my banner (second pic from the right)

Comms for Retter and Haavex. One thing you'll notice with everypost is that the style changes everytime. I've been trying new workflows on every piece to get faster, often going back and forward between the same ones with slight variations. More on why that didn't work in the next posts...

My first macro piece done for Freschclauhs. took a bunch of time but it's one of my fav pieces to this day. She does macro 3D renders on blender, active on FA if you wanna check her stuff out ^^.

Haloo people! New start on a new platform with new faces to introduce myself to. I am a digital painter in the furry comunity, posting nsfw commissions for the most part. I often do macro/micro stuff and like size_transformation, sizeplay & most of all size_theft. Hope you'll like what you see here

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