@onehpstudio.bsky.social

Protocol: Terminate is a co-op survival horror shooter against AI that learns from your actions. Hide, hack security systems, work together to survive

UI is an important part of any game, and our current goal is to make it as clear and user-friendly as possible. We'll be refining and improving it through testing, including with players. After all, who better than the players to understand what works and what doesn't? #indiegame #WishlistWednesday

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What happened at the stations? We don't know for sure, but it seems the AI ​​has begun to spiral out of control. Supplies are low, and there's no understanding of what's going on there. There's only a reluctance to die, intertwined with a sense of duty. Who, if not us? #indiegame #ScreenshotSaturday

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The Hive. They'll sense you the moment you enter. Sometimes it seems as if they actually have feelings. An endless stream of pestering robots will try to lead you astray and kill you. The only way to stop them is to destroy the nest of the terrifying swarm. #TrailerTuesday #indigame #gaming

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Robots have long been fighting in place of humans, but the robots at stations often serve simpler purposes. Most have succumbed to AI influence, while some have simply gone crazy. But just because they're not combat robots doesn't mean they'll be easy to deal with... #TrailerTuesday #indiegame

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The first location to appear in the demo is a base in the snowy mountains. It seems like not only a convenient and beautiful place, but also a place where something is bound to go wrong. Huge iron doors and thick walls, behind which no one can hear your screams... #indiegame #WishlistWednesday

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Most of the robots at the stations were created for various purposes. And only one robot was created by the AI ​​itself as its "avatar" – the Legionnaire. He adapts the location to his own needs, leaving less time for reflection and fewer chances of survival. #indiegame #TrailerTuesday #horror

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